• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Valve Unveils Steam Controller Ver 2 In #SteamDevDays

January 16, 2014 by Ryan Parreno

Buttons are the new black.

On the first day of Valve’s #SteamDevDays event, Steam revealed to developers the new design of the Steam Machines controller.

The new design eschews the touchpad in the middle, although it still retains the two circular haptic feedback touchpads on each side. Below each of these haptic touchpads, moving closer inward, are a more conventional set of two buttons arranged in a cross design. Valve has confirmed in the same presentation that they are now using a Dpad and ABXY buttons for backwards compatibility.

Regarding the change of heart, Valve’s wording has definitely changed. They still feel that biometrics are important, but the hands are not the best place to capture them. Moving along, the controllers will eventually have gyroscopes, but as of now, the controller’s API is available in the Steamworks SDK. The API is capable of supporting 16 controllers at once.

Remember VR support? Valve affirms that they have kept VR in mind making this controller. Lastly, Valve explains they are still in the middle of processing beta feedback, so more changes are set to come to the controller. At the end of Day One, the developers were given a Gigabyte Steam Machine, with their own Steam Controller, although this is the 1st iteration.

First day of #SteamDevDays was awesome!! Valve gave all the attendees Steam Controllers and Steam Machines! pic.twitter.com/VfrfDZZ3K6

— Kyle Holdwick (@kyleholdwick) January 16, 2014

As it is now, the Steam Machines controller resembles the Dualshock at the surface, although its layout is more similar to the Wii U GamePad and Pro controllers. Of course, we should make these comparisons at face value and not go beyond that since Valve is likely to make even more radical changes to the controller.

I’m almost sorry to see Valve take back their stand on physical buttons. I think we would have gotten some truly innovative experiences from those original plans. Of course, backwards compatibility is a big enough sticking point that they had to do this. I’m sure Valve is going to change things up irregardless.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

Metroid Prime 4: Beyond - Before You Buy

Metroid Prime 4: Beyond - Before You Buy

ROUTINE - Before You Buy

ROUTINE - Before You Buy

10 Upcoming FPS Games That LOOK INSANE

10 Upcoming FPS Games That LOOK INSANE

Red Dead Redemption (PS5 Switch 2) - Before You Buy

Red Dead Redemption (PS5 Switch 2) - Before You Buy

This Game Wants To Be SKYRIM 2 Before Elder Scrolls 6

This Game Wants To Be SKYRIM 2 Before Elder Scrolls 6

Marvel Cosmic Invasion - Before You Buy

Marvel Cosmic Invasion - Before You Buy

Top 25 BEST PS5 Games of 2025

Top 25 BEST PS5 Games of 2025

10 WEIRD GAMING Stories of November 2025

10 WEIRD GAMING Stories of November 2025

DESTINY 3 LEAKED, CONSOLE PRICES GOING UP AGAIN? & MORE

DESTINY 3 LEAKED, CONSOLE PRICES GOING UP AGAIN? & MORE

Category: Updates

Sidebar

Recent Posts

  • Resident Evil Requiem Confirmed To Appear During The Game Awards
  • Netflix Warner Bros. Acquisition Includes Games Division
  • Grand Theft Auto 6 Drops Down The List Of Most Googled Games Of 2025
  • Mafia: The Old Country Continues To Get Support With New Patch
  • Grand Theft Auto 6 Is Officially Nominated As Most Anticipated Game In TGAs 2025

Copyright © 2025 · Gameranx · All Rights Reserved · Powered by Mai Theme