• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Phil Spencer Discusses Gaming’s Inspirational Value, Positive Workplace Culture

February 23, 2018 by Katrina Filippidis

The head of Xbox gives a heartfelt DICE keynote about the magic of video games.

Phil Spencer’s date with destiny began when his father brought home a Sinclair ZX81. Together, they’d play and create games. On stage at the 21st Annual DICE Awards, Spencer appeared wistful as he recalled the fearsome monsters of Ultima Online, and credited the MMORPG for being the first to create a genuine feeling of immersion. He revealed his imagination was captured not by “people in history, but what people have built together and accomplished together” — virtual worlds included. Spencer has stuck with this vision in his role as Xbox Chief:

“I’m honoured to be here at DICE today to celebrate all the worlds we’re building with our teams and our organisations, and to focus on the hundreds of millions of players who experience them every single day. Most of all, it’s a privilege to share our thoughts on the world of gaming. The impact of gaming as an industry. And its value to humanity as an art form.

“I think we’re at an important juncture, where gaming can make a vital impact on all the worlds we move in as an industry. The world of creators, the world of gamers, and I believe the world at large…this industry excels at imagining and creating worlds.”

Spencer acknowledged games like World of Warcraft, The Legend of Zelda, Inside and Halo, and how they each played a part in defining the industry. He also emphasised the significance of a healthy workplace culture and the necessity of making it an inclusive space for all:  

“In order for us to do our best work, we need our work environment to function well. If the core mechanics of our own teams and our own internal cultures are broken, everything stumbles…almost four years ago, Satya Nadella became just the third CEO of Microsoft’s history. We all knew something was different about Satya. When he assigned the leadership team to read non-violent communication, life-changing tools for healthy relationships. And then he started quoting poetry.

“But it was obvious that Microsoft needed a reboot. Morale had hit a low. We were all massively frustrated that we kept missing big trends. In some ways, it felt like real innovation wasn’t possible…so we hit refresh. On everything. Not just our communication, but our entire culture.”    

Check out the full keynote below.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

Metroid Prime 4: Beyond - Before You Buy

Metroid Prime 4: Beyond - Before You Buy

ROUTINE - Before You Buy

ROUTINE - Before You Buy

10 Upcoming FPS Games That LOOK INSANE

10 Upcoming FPS Games That LOOK INSANE

Red Dead Redemption (PS5 Switch 2) - Before You Buy

Red Dead Redemption (PS5 Switch 2) - Before You Buy

This Game Wants To Be SKYRIM 2 Before Elder Scrolls 6

This Game Wants To Be SKYRIM 2 Before Elder Scrolls 6

Marvel Cosmic Invasion - Before You Buy

Marvel Cosmic Invasion - Before You Buy

Top 25 BEST PS5 Games of 2025

Top 25 BEST PS5 Games of 2025

10 WEIRD GAMING Stories of November 2025

10 WEIRD GAMING Stories of November 2025

DESTINY 3 LEAKED, CONSOLE PRICES GOING UP AGAIN? & MORE

DESTINY 3 LEAKED, CONSOLE PRICES GOING UP AGAIN? & MORE

Category: UpdatesTag: DICE Awards, Microsoft, Phil Spencer, Xbox

Sidebar

Recent Posts

  • GTA 6 Fans Discuss The Places In-Game They Want To Explore The Most
  • Epic Games Store Has A Special Mystery Giveaway For You During The Game Awards
  • How Many Gamers Have Truly 100% Completed Borderlands 4?
  • Todd Howard Invited the Obsidian Team To See Fallout Season 2 New Vegas Set
  • GTA 6 Fans Once Again Attempt To Predict “Timeframe” For What Comes Next

Copyright © 2025 · Gameranx · All Rights Reserved · Powered by Mai Theme