• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Dean Hall’s Day-Z Follow Up, Ion, Is Canceled

March 7, 2017 by Kris Kittie

“Games get paused, cancelled, pulled back all the time in the industry,” says Hall.

Ion was announced in 2015 by DayZ created Dean Hall, but has now reportedly been canceled.

Neither Hall’s company, RocketWorkz or co-developer Improbable are currently working on Ion, according to a report from Eurogamer.

“We’re not actively working on Ion,” Hall stated. “I am not involved in that. Nor is RocketWerkz.” Improbable has also come forward and said that “We can definitely say that Improbable is not currently working on Ion.”

“Ion was initially conceived as a project for co-development between Improbable and RocketWerkz,” the former said. “A lot has changed since then. Dean Hall moved back to New Zealand from London, RocketWerkz has started work on a number of other games, and we have grown increasingly into a platform for games to be deployed on.

“We currently have no plans to develop or release a game ourself,” the company concluded.

Hall also confirms elsewhere in the Eurogamer interview that active development ceased on Ion when he moved from London to New Zealand between August and October last year. He also gives a hint as to why the project is no longer up and running.

“Ion could only happen with a company like Improbable, with the scale of technology like that, and that’s not a game we could do alone,” said Hall, who previously left DayZ publisher Bohemia Interactive in 2014 to set up RocketWerkz.

“Games get paused, cancelled, pulled back all the time in the industry,” he added, before concluding that he wants RocketWerkz to have greater control over its future projects: “The whole idea of setting up RocketWerkz was to try a lot of different stuff. Part of what we were doing with RocketWerkz in the early days was experimenting around and saying, ‘How do we want to make games?’ Do we want to focus on partnering, do we want to look for other people to do technology? And the decision we’ve made is to very much focus on the projects we control in their entirety ourselves.”

However, RocketWerkz is apparently working on a number of other projects.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

10 DLCs That BROKE THE GAME

10 DLCs That BROKE THE GAME

NEW Post-Apocalyptic Game Looks Insane, Another GTA 6 DELAY? & More

NEW Post-Apocalyptic Game Looks Insane, Another GTA 6 DELAY? & More

Top 20 NEW PS5 Games of 2026

Top 20 NEW PS5 Games of 2026

10 Video Game Things That DIED in 2025

10 Video Game Things That DIED in 2025

20 Game REMAKES That We Are LOOKING FORWARD TO

20 Game REMAKES That We Are LOOKING FORWARD TO

10 Side Quests BETTER Than The Main Story

10 Side Quests BETTER Than The Main Story

Evolution of Bosses in Video Games

Evolution of Bosses in Video Games

10 Upcoming Games We Don't Quite UNDERSTAND

10 Upcoming Games We Don't Quite UNDERSTAND

20 Legendary Indie Games You Should NOT MISS

20 Legendary Indie Games You Should NOT MISS

Category: UpdatesTag: DayZ, Dean Hall, Improbable, Ion, Rocketwerkz, Xbox One

Sidebar

Recent Posts

  • Roblox: 99 Nights in the Forest – Sacrifice Totem
  • Roblox: 99 Nights in the Forest – January 2026 Codes
  • GTA Online: KnoWay Out – Tunnel Vision
  • Masahiro Sakurai Almost Turned Down His “Educational Manga” About His Life and Career
  • Hideki Kamiya Drops Special Clovers Video Teasing Development On Okami 2!

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme