• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Dishonored Co-Creative Director Harvey Smith Discusses Bringing Back Stealth “Values”

August 21, 2012 by Lana Polansky

Short interview gives us insight into the upcoming game’s core mechanic.

In recent, short interview with PlayStation.Blog, Dishonored’s Co-Creative Director Harvey Smith talks about the design decisions that went into the game’s core stealth mechanic, and how the genre is rebooted by “falling back on values.”

“We generally like the first person perspective – to give you that ‘you are there’ thing. We like RPG upgrade systems. We like analog AI, so enemies are not necessarily aware of you or unaware of you – they’re uncertain. They may have heard you, but they’re not sure, so they go and investigate. Surfing the edge of awareness, basically. We love highly mobile games; we don’t like games where you’re heavy and stuck on the ground and you have big weapons and you can’t get on top of buildings as they’re just props. We really want you to be able to flit up there like a flea,” Smith explains.

Smith also goes into detail on some of the added challenges of a having a “reactive” AI system in a stealth-based games, answering,

“We tried the ‘pool of shadow’ model, but modern players would say the AI looks bad if I’m in a shadow and an enemy walks right by me. That looks dumb. They want a more reactive system. And that makes it a little more hardcore. To sneak, you really have to stay behind cover, lean out behind walls. It requires you to really know where an enemy is looking and avoid that range.”

You can take a look at the rest of the interview here. Dishonored comes out on PS3 on October 9 in North America.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

20 Things Developers REGRETTED Putting In Games

20 Things Developers REGRETTED Putting In Games

10 Games That RELEASED AT THE WORST TIME

10 Games That RELEASED AT THE WORST TIME

20 Upcoming Exploration Games That EXCITE US

20 Upcoming Exploration Games That EXCITE US

CRIMSON DESERT'S BIG TURNAROUND, PS5 PRICE CHANGE & MORE

CRIMSON DESERT'S BIG TURNAROUND, PS5 PRICE CHANGE & MORE

20 Game Franchises That DESERVE A COMEBACK

20 Game Franchises That DESERVE A COMEBACK

Crimson Desert: 10 Things Players HATE

Crimson Desert: 10 Things Players HATE

Top 10 NEW Games of April 2026

Top 10 NEW Games of April 2026

10 Recent Games We REGRET We DIDN'T COVER

10 Recent Games We REGRET We DIDN'T COVER

Crimson Desert: 10 MISTAKES YOU SHOULDN'T MAKE

Crimson Desert: 10 MISTAKES YOU SHOULDN'T MAKE

Category: Updates

Sidebar

Recent Posts

  • The Unlikeliest Games Are Getting Rated For Switch 2, Including Devil May Cry 5 and Hellraiser: Revival
  • With PS5 Prices Going Up, GTA 6 Players Who Don’t Have A Console Yet Are In A Pickle
  • Sony Raises Prices For PlayStation 5 Consoles Around The World, Including The US
  • This GTA ChatGPT Abomination Proves Strauss Zelnick’s Point About AI Tools
  • This Picture Already Contains GTA 6 Spoilers

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme