Blizzard announced a new DLC character for their MOBA title, Heroes of the Storm. The new playable character is a warlord troll named Zul’jin.
He is said to throw his axes at a “murderously fast” rate while increasing the amount of damaged dealt by the more damage he takes on from other players. Blizzard took to Facebook to give a little more detail about the character.
Check out the video and abilities & traits down below:
Zul’jin Traits and Abilities:
Trait
• Berserker
• Activate to increase Basic Attack damage by 25% but consume 2% of your maximum Health per attack.
• Passive: Zul’jin attacks 1% faster for every 1% of maximum Health missing.
Basic Abilities
• Grievous Throw (Q)
• Zul’jin throws an axe forward, dealing damage to the first 2 enemies hit and marking them for 8 seconds. Marked enemies take 50% bonus damage from Zul’jin’s next 3 Basic Attacks against them.
• Twin Cleave (W)
• Throw 2 axes in a large circular arc, dealing damage and slowing affected enemies by 15% per axe for 2 seconds.
• Regeneration (E)
• Channel Zul’jin channels to regenerate 25% of his maximum Health over 4 seconds. Moving or taking damage while channeling will interrupt this effect.
Heroic Abilities
• Taz’dingo! (R)
• Zul’jin is Unkillable for the next 4 seconds, and cannot be reduced to less than 1 Health. Taz’dingo!
• Guillotine (R)
• Zul’jin throws a massive guillotine blade into the sky that crashes down on enemies in the targeted area. The lower Zul’jin’s Health, the more damage it deals.
Zul’jin TalentsHero Level (Tier)
Talent
Description
1 (1)
[Q] Boneslicer
Grievous Throw now pierces through enemies. Bonus damage increased by 15%.
1 (1)
[Passive] Arcanite Axes
Twin Cleave cooldown reduced by 0.5 seconds for every Hero hit. Ability Power is increased by 25% while below 50% Health.
1 (1)
[Passive] You Want Axe?
Every 5 Basic Attacks used against Heroes increases your Basic Attack damage by 1.5. Upon reaching 24 Stacks, permanently gain 20% Range.
4 (2)
[E] Troll’s Blood
Increases Regeneration healing by 75%.
4 (2)
[Passive] Let the Killing Begin
Enemies killed by you increase your attack speed by 6% for 10 seconds, stacking up to 5 times. Attacks refresh duration.
4 (2)
[Passive] Headhunter
[!] Quest: Kill all unique enemy Heroes. Reward: Activate to reveal all enemy Heroes for 4 seconds.
7 (3)
[Q] Vicious Assault
Increases the number of charges to 6. Basic Attacks against afflicted Heroes reduces cooldown by 2 seconds.
7 (3)
[W] Wrong Place Wrong Time
If an enemy is hit by both axes at the same time, deal bonus damage.
7 (3)
[Trait] Recklessness
While below 50% health, gain 25% bonus Attack Damage.
10 (4)
[R1] Taz’dingo!
Cannot be reduced to less than 1 Health for the next 4 seconds.
10 (4)
[R2] Guillotine
Throw a massive axe into the air that crashes down on enemies, dealing damage based on how much Health you are missing.
13 (5)
[Q] Eye of Zul’jin
Hitting an enemy Hero with Grievous Throw increases Movement Speed by 25% for 2 seconds.
13 (5)
[E] Forest Medicine
Regeneration no longer has to be channeled. Damage still breaks the heal.
13 (5)
[Active] Voodoo Shuffle
Activate to remove all Slow and Root effects.
16 (6)
[W] Swirling Death
Axes cycle twice and can hit enemies on each revolution but the cooldown is increased by 4 seconds.
16 (6)
[W] Lacerate
Increases Slow amount of each axe by 15%.
16 (6)
[Trait] Ferocity
Increases the Attack Speed bonus of Berserker by 40%.
20 (7)
[R1] Amani Resilience
Restore Health equal to 50% of the damage you dealt while using Taz’dingo.
20 (7)
[R2] Buzzsaw
After impact, the Guillotine continues rapidly forward, dealing damage to enemies in the line.
20 (7)
[Active] Ensnare
Throw a net forward, rooting the first enemy hit.