Halo 4 is well on its way now, and people are starting to wonder how the 343 are going to differ their experience to the on offered by Bungie. One such way might be a Brink-inspired movement system, jumping over boxes and clawing towards cover. In conversation with OXM at an event, 343's Frank O' Conner discussed how they were trying to establish a connection between character and environment.
"It's actually a combination of those things. Think about Incredible Hulk-like mass and… I'm trying to think of a mid-range, agile superhero to finish my metaphor.
"He's a very massy character, but he's also very dynamic, and flexible, and athletic and can parkour with the best of them. But that's not going to be how we explore that physicality necessarily.
"There's a lot of different ways to approach how Chief interacts with the environment. He's still going to do all the usual things, jumping while shooting for instance, but there are some clues about some of the things you'll see in the [Microsoft Spring Showcase trailer].
"It's one of the ways we want to keep surprising people throughout the series and the game."