Nintendo has published 2.4.0 for Mario Kart 8 Deluxe.
Of course, if you already have a copy of Mario Kart 8 Deluxe, and have the Booster Course Pass either from a separate download or as part of your Switch Online subscription, you can have your Nintendo Switch just automatically download the update, alongside the new content, in the background. That’s true even if the screen is turned off, and the only way it won’t happen is if the console itself is off.
As reported by Nintendo Everything, the major addition from this update is compatibility to the latest Booster Course Pass content, Wave 5. That includes three new playable characters, and two new cups, with eight new courses in total. We have outlined them each below:
Cherry Cup
- Los Angeles Laps (Tour)
- Sunset Wilds (GBA)
- Koopa Cape (Wii)
- Vancouver Velocity (Tour)
Feather Cup
- Daisy Cruiser (GameCube)
- Moonview Highway (Wii)
- Athens Dash (Tour)
- Squeaky Clean Sprint (new)
New Racers
- Kamek (Mario Kart Tour)
- Petey Piranha (Mario Kart Double Dash!!)
- Wiggler (Mario Kart 7)
Yours truly took Wiggler for a brief spin while writing this article, and can confirm that he still turns a cherry red when you hit him with an item and harsh his buzz.
Even if you don’t have the Booster Course Pass, the regular game gets a host of other updates so you can look forward to further gameplay tweaks regardless.
You can read the full patch notes below.
- Now supports paid DLC: Mario Kart 8 Deluxe – Booster Course Pass, Wave 5 (two cups, eight courses, and three characters).
General
- Improved the performance of some characters and vehicle customizations.
- Adjusted the invincibility time of some characters.
- Adjusted random item selection method in races where Custom Items is set, for when there are four players or less.
- Expanded range for when a warning displays when a Red Shell or Spiny Shell approaches from behind.
- Made it so that warnings about a Red Shell or Spiny Shell will be displayed with priority over other warnings.
- Made it so that a warning is not displayed when a Red Shell is targeting opponents.
- Made it so that L/R button operation on the class selection screen and course selection screen in the Grand Prix can be conducted on touchscreen as well.
- Lowered the appearance rate of Mirror and 200cc races in Worldwide and Regional settings.
Fixed Issues
- Fixed an issue where a communication error occurs when a character catches a boomerang at the same time that a Boo brings an item.
- Fixed an issue where, when equipping an item and catching a boomerang at the same time, the player could not throw that item.
- Fixed an issue where the graph for the Mii Heavy weight class’s parameters didn’t match the actual abilities.
- Fixed an issue where a warning would not appear when an opponent used a Bullet Bill in online matches.
- Made it so the kart doesn’t spin or crash when running into an obstruction if the player uses a Super Star, Bullet Bill or Boo at that same time.
- Fixed an issue where the kart would get stuck between a cliff and small mushroom and be unable to move in Wii Mushroom Gorge.
- Fixed an issue where the player would go off the course when transformed as Bullet Bill right in front of the goal in GBA Riverside Park.