• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Creator Of Zero Time Dilemma Story Says, “Bring A Big Plastic Bag”

March 10, 2016 by Ryan Parreno

As Famitsu explains Zero Time Dilemma’s grim premise, Kotaro Uchikoshi, tells fans to prepare a ‘big plastic bag.’

Zero-Time-Dilemma_Fami-shot_03-09-16_003
As Famitsu explains Zero Time Dilemma‘s grim premise in a new preview, the game’s creator, Kotaro Uchikoshi, tells fans to prepare a ‘big plastic bag.’

Longtime fans of the Zero Escape series really won’t be surprised at the premise. The first two games featured games that threatened the players’ lives, referred to as Nonary Game. While the events of Zero Time Dilemma may have occurred before the previous games, they are also life-and-death situations.

This time, the nine participants are stuck in an underground nuclear shelter, and separated into groups of three. For the participants to escape, they need to acquire six passwords, but each time a password is revealed, a participant dies. In other words, six of the participants are apparently supposed to die before the rest can escape. Or do they? Apparently the fate of all the participants, and possible alternate outcomes, are dependent on the player’s decisions.

Brief spoilers for the previous two games follow below. Skip past the next image for more on Kotaro Uchikoshi’s statement to fans.

The outcomes of the Nonary Games varied in the previous games in the series. In Nine Hours, Nine Persons, Nine Doors, Zero arranged the games so that everyone had a chance to survive. However, he glees in success at getting three of his enemies from Cradle assassinated. In Zero Escape: Virtue’s Last Reward, protagonist Sigma learns he can travel through time, and so he jumps between timelines and explores alternate endings to find one that will let everyone survive. The apparent real ending among them leads to Zero Time Dilemma.

Zero-Time-Dilemma_Fami-shot_03-09-16_004

Uchikoshi shared this brief, but graphic tweet, when asked what to prepare for playing Zero Time Dilemma. Apparently there will be some graphic violence.

@SwedishNerd99 What you need for playing ZTD are the game software, machine, and big plastic bag.

— Kotaro Uchikoshi Eng (@Uchikoshi_Eng) March 10, 2016

Zero Time Dilemma will be releasing in summer 2016 for 3DS and PlayStation Vita. You can read our prior coverage of it here and here.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

10 Gaming Ideas They Thought Were Good...BUT NO

10 Gaming Ideas They Thought Were Good...BUT NO

10 DLCs That BROKE THE GAME

10 DLCs That BROKE THE GAME

NEW Post-Apocalyptic Game Looks Insane, Another GTA 6 DELAY? & More

NEW Post-Apocalyptic Game Looks Insane, Another GTA 6 DELAY? & More

Top 20 NEW PS5 Games of 2026

Top 20 NEW PS5 Games of 2026

10 Video Game Things That DIED in 2025

10 Video Game Things That DIED in 2025

20 Game REMAKES That We Are LOOKING FORWARD TO

20 Game REMAKES That We Are LOOKING FORWARD TO

10 Side Quests BETTER Than The Main Story

10 Side Quests BETTER Than The Main Story

Evolution of Bosses in Video Games

Evolution of Bosses in Video Games

10 Upcoming Games We Don't Quite UNDERSTAND

10 Upcoming Games We Don't Quite UNDERSTAND

Category: UpdatesTag: 3DS, Aksys Games, Spike Chunsoft, Vita, Zero Escape 3, Zero Time Dilemma

Sidebar

Recent Posts

  • Roblox: 99 Nights in the Forest – Sacrifice Totem
  • Roblox: 99 Nights in the Forest – January 2026 Codes
  • GTA Online: KnoWay Out – Tunnel Vision
  • Masahiro Sakurai Almost Turned Down His “Educational Manga” About His Life and Career
  • Hideki Kamiya Drops Special Clovers Video Teasing Development On Okami 2!

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme