The ever pervasive Minecraft made its way to Xbox One last month and players, as usual, accepted it with open arms. Now that we are a few weeks into release, another patch has been announced and detailed. This patch fixes a number of problems that have been dragging the experience down and adds a 'Copy Save' function. This allows players to back up their world on a separate save, so that they have double the insurance on making sure their creations stay alive and well. File corruption and mistakes in construction are both very real things. The latter of these two things can be avoided by simply saving after every play session, but sometimes the power will blink at the most inopportune times.
At any rate, take a look at the patch notes below. There are some pretty important fixes and some not so important ones, but overall we'd say that this is a pretty hefty update to the 4J Studios game.
Fixes:
- Fix for tile entities not being saved correctly in unloaded chunks. (Empty Chests, Spawners turning into Pig Spawners, etc.) *Enable hiding mashup-pack worlds from the saves list, and re-enabling them all from the options menu.
- Change to ‘disable saving’ setting so that it remains set for a specific save when reloading that save.
- Fix for Glass Blocks placed next to each other rendering incorrectly.
- Fix for enchanted items not destroying blocks as quickly as they should.
- Changed 3D sound attenuation to have linear fall-off, with special cases for thunder, Enderdragon & Ghast sounds. (Sound volumes incorrect bug)
- Improved frame-rate in Jungles.
- Fix for missing chunks in Superflat world on host console.
- Fixed an issue with mob spawning rates.
- Fix for hit box on Torches sometimes being incorrect.
- Fix for entities being duplicated (every save/load cycle) for transferred worlds (Multiple Enderdragons bug).
- Fix for 'Can Build and Mine' not functioning correctly.
- Fixed issue with mobs still being aggressive while player is invisible (using potion).
- Fixed an issue recording Spider Jockey kills.
- Fix for players riding Boats/Minecarts sometimes being invisible to remote players.
- Fix for Maps placed in an Item Frame appear as blank to other players.
- Fix to move HUD down when tooltips are disabled.
- Fix for camera resetting when going through Nether or End Portals.
- Fix for issue with Xbox 360 Save transfer when the save is exited without saving on Xbox One.
- Fixed an issue with gamer pictures occasionally causing a crash.
Additions:
- Added a 'Copy Save' option to allow people to 'back-up' their world to another save.