Many of us growing up in the ’80s and ‘90s will have fond (or not-so-fond and somewhat frustrating) memories of the King’s Quest series of adventure games from Sierra Games. The series, which has long lain dormant, has been awoken by Sierra Games, which itself has been revived by parent company Activision at this year’s Gamescom.
Activision has announced plans for the Sierra label today, which includes the revival of the King’s Quest series and a new entry in the Geometry Wars series of games. According to VentureBeat, which appears to have gotten the scoop, the company will focus on re-releasing Sierra classics as well as catering to a new base of indie developers working on new projects. This serves as Activision’s first foray into the independent game development scene.
“Sierra’s goal is to find and work with gifted up-and-coming indie developers working on their own amazing projects or who are passionate about working on great Sierra IP,” Sierra director of external development said. “We’re in talks with a large number of other indie devs, and we can’t wait to share more details with fans in the near future.”
The Odd Gentlemen, responsible for The Misadventures of PB Winterbottom, will be heading up the development of the new King’s Quest, which is said to be a “reimagined” take on the original series. As fans of the series, the studio intends to recapture the same combination of difficult and (presumably) deadly puzzles and engaging narrative as the original titles by Roberta Williams.
The title is slated for a 2015 release on undisclosed platforms, but the company has specified that it intends to release games on the PC via Steam, Xbox Live, and PlayStation Network.
In addition to the new King’s Quest game is Geometry Wars 3: Dimensions, which is being developed by Studio Lucid Games, a developer of small mobile titles. Dimensions is said to feature a single-player campaign with 50 challenges and 10 different battle modes. It’s out this holiday.