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Project Morpheus Requires PS4 and Sony Worked With NASA on a Mars Demo

June 24, 2014 by Stephen Daly

Shuhei Yoshida also gives yet another update on The Last Guardian.

Sony Worldwide Studios president Shuhei Yoshida has revealed that Project Morpheus requires PlayStation 4 but has hinted that the technology could go far beyond the console.

Speaking to Game One at E3, Yoshida said virtual reality is "an amazing experience and it's a great experience for anyone. We started to focus on making games for Project Morpheus because it requires PS4 to use it. But in future, Project Morpheus can expand into lots of different types of experiences." 

Project Morpheus "is a big part of the future of PS4 but on the other hand, PS4 could be part of the future of Project Morpheus. You know when you talk about VR, the possibilities are infinite," Yoshida said. "We are so excited about working on Project Morpheus because these takes you sitting down and watching a game on screen to you going into the game. It's a huge change and you don't even have to play games anymore. You can just go to the places that we could never go before. 

"We had a demo with Mars and we worked with NASA for satellite observations of the planet Mars that we created in Project Morpheus so you can walk on Mars," the executive continued.  

The interviewer then turned to the long-absent The Last Guardian and Yoshida said. "The Last Guardian is still in development in Japan Studios and we are waiting for the right time to show that this is The Last Guardian. There are lots of people waiting for more inform and I am sorry but we have to wait for the right time."

Separately, the Japan Studios team behind launch platformer Knack have spoken to Inside Games and revealed that they asked for the PS4's specs to be increased from 4GB to 8GB of RAM, which Sony did. So it seems that while the game may have reviewed poorly, it was an important part of making the PS4 the console it is today. 

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