This is a 1st look at H1Z1, taking insights from the initial stream and from the point of view of a longtime DayZ player.
So this viewer thinks H1Z1 has promise to be a good game, in comparison to DayZ, which has stalled in development. His first observations is that gameplay is being polished over graphics. On gameplay alone, he argues that it already looks better than DayZ, which seems to create 99 new bugs everytime the devs fix one. In our analyst’s mind, DayZ does not have that core gameplay it needed at the onset, and that’s why it’s run into trouble.
In contrast, gunplay, storage, traps, zombies, and other elements have already been developed to a considerable degree in H1Z1. Zombies are already used to going after animals like wolves and deer. As a result, they do not necessarily go after you even if they see you. Do not underestimate them, however, because zombies are not pushovers in H1Z1. They can kill you with only three hits.
Moving on, our source thinks nighttime looks good with the torch. He is referring here to the lighting effects from a single light source. Speaking of torches, you can use torches to set zombies, houses, and even other players on fire.
H1Z1 is coming out four weeks from now, within May 18 to 24. It will be $ 20 on Steam for Early Access, but if you don’t want to pay, it is also free-to-play.
Our source points out H1Z1 is not a twitch shooter, and this is a good thing. DayZ has disappointed our friend, since it requires no skills. You can kill zombies in one shot, and there are little or no penalties for missing.
Finally, our source feels H1Z1 will compel DayZ to step their game up. I think assuming H1Z1 will get it right straight out the gate is putting the cart before the horse, but we’ll keep dibs on H1Z1 so that you stay up to date. You can watch our source and judge his assertions for yourself below.