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Super Smash Bros. Creator Not Picking Sides in Console War, but Loves PS4’s Power

March 13, 2014 by Josiah Renaudin

The man behind Super Smash Bros. loves the style and power of the PS4.

Masahiro Sakurai, the creator of renowned Nintendo franchises like Super Smash Bros. and Kirby, isn’t looking to start a fight. The developer sees the rhyme and reason to both the Wii U and the PlayStation 4, but during his latest Weekly Famitsu column (translated by Kotaku), Sakurai spoke on his interest in the design and power of Sony’s latest console.

"First off, the console looks cool," Sakurai said. "As hardware evolves, people tend to make things more rounded or add more details, but [the PS4] is properly angular. This simplicity is really nice.

"Whether it's Nintendo or Sony, Japanese or foreign, I don't care about picking sides. I work hoping that the future of games and the game business will be more fun. If only I could play PS3 games on it, I could pack up my PS3 and my room would be cleaner."

One of the most appealing things about the next-generation of hardware after working on a Wii U for so long is its power.

"What I found most appealing was the machine's power. Looking over the various software, the screens are detailed and smooth. Load times are short and there are no slowdowns," Sakurai said. "Such performance right out the gate–this will help a lot of developers."

He might be interested, but the Wii U and 3DS are currently his platforms of choice for the upcoming Nintendo brawler. 

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