Capcom has discreetly released a 13 GB update for Xbox One exclusive Dead Rising 3, notably lacking guidance from Microsoft or Capcom, or a changelog.
The update comes without an official explanation still, but what we know so far comes crowdsourced from various forms and fansites. Apparently, the update is for some upcoming DLC. Particularly, the 1st part of a four part DLC set for release.
Many fans who already have the update corroborated word from Xbox Studio Manager Mike Ybarra. Mike said that the update file size does not necessarily stack up on top of the game’s size. So, even though Dead Rising 3 is a massive 20 GB game, the 13 GB update does not always make it fill out 33 GB in your hard drive space. And so, fans who have updated did not see their hard drives fill up all the way.
Now, the interesting thing here is that it’s quite clear that neither Microsoft Studios nor Capcom Vancouver have shared information about the patch. It would seem that, even in the case of story based DLC, they would share details so that fans would know what to expect before they accept it.
If Microsoft and Capcom are trying to keep upcoming story details on DLC a secret, that may be their reason for keeping mum this time, but I don’t think it’s justified. Game consoles are not consistent in performance, and what works for one may not work on another player’s system. It also makes me wonder if they are purposely hiding whether they have made performance tweaks on the game or not. In any case, we’re sure to find out what’s up soon enough.
Image source.