• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Astrogun developer Xander Davis changes his tune on Wii U and Nintendo

June 27, 2013 by Ryan Parreno

Previously harsh Wii U critic, was convinced after extended use

 

Astrogun CEO and game developer Xander Davis, who previously worked on Transformers: War for Cybertron and Darksiders II with Vigil, has changed his mind about Nintendo, after they reached out to him about releasing his upcoming indie CIDER to the Wii U, and also being convinced by fan feedback to get a unit himself.

Astrogun game Project Codename CIDER is a top-down 3D mythic sci-fi action-adventure game in development. Xander plans Early Alpha funding in the same vein as how Minecraft was funded. It is planned for release to PC first, and then the consoles PS4, Vita and Wii U.

The outspoken Xander was initially critical of the Wii U in an interview  last August 2012. He referred to the device as a $ 400 Xbox 360 released seven years too late, and the GamePad as a gimmick that remains tethered (presumably, he is referring here to GamePad use often connected to a charger because of its battery's low power).

Xander started changing his tone only 2 months after, when he started setting up Astrogun and learned about the recently inked deal between Nintendo and Unity. Now coming from the standpoint of an indie developer, he explained indies would be more willing to embrace the innovation of the GamePad and try new things with it than AAAs. Consequently, indies would also prefer to publish to Wii U since the opportunity is there, than to untested platforms like the Ouya.

Today, in a post on CIDER's Tumblr, Xander enumerates several insights from having played with the console for an extended period.

Most noteworthy among these insights is his experience of playing the Wii U and finally 'getting it.' The way he explains this is, in spite of the skepticism the console has received from the industry at large, the concept of the Wii U is valid and easy to grasp once you experience it. 

Other positives he notes include solid indie support, the GamePad itself (a complete 180 from his earlier position), Nintendo's move to HD, and their continued independence.

Our own Brett Phipps has also shared praise for the Wii U.

Image is a screenshot from the preview for Project Codename CIDER.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

Top 20 NEW PS5 Games of 2026

Top 20 NEW PS5 Games of 2026

10 Video Game Things That DIED in 2025

10 Video Game Things That DIED in 2025

20 Game REMAKES That We Are LOOKING FORWARD TO

20 Game REMAKES That We Are LOOKING FORWARD TO

10 Side Quests BETTER Than The Main Story

10 Side Quests BETTER Than The Main Story

Evolution of Bosses in Video Games

Evolution of Bosses in Video Games

10 Upcoming Games We Don't Quite UNDERSTAND

10 Upcoming Games We Don't Quite UNDERSTAND

20 Legendary Indie Games You Should NOT MISS

20 Legendary Indie Games You Should NOT MISS

BIGGEST GAME ANNOUNCEMENTS OF 2025

BIGGEST GAME ANNOUNCEMENTS OF 2025

10 Things That Got WORSE Last Year

10 Things That Got WORSE Last Year

Category: Updates

Sidebar

Recent Posts

  • GTA Online: How to Go AFK in 2026
  • Rumor: Two Polish Gaming Websites Confirm The Witcher 3 Is Getting New DLC
  • The Division 3 Executive Producer Julian Gerighty Claims It Is “Shaping Up To Be A Monster”
  • Avowed Coming To PlayStation 5 Next Month Alongside Anniversary Update
  • Rumor: Xbox Dropping Teaser For “Game Ending In 6” – Is It The Elder Scrolls 6?

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme