• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Dota 2 Negative Communication Sees an Improvement from the Community

May 29, 2013 by Andrea Castellano

The Dota 2 team reveals their findings with the new communications ban system.

From my experience with free-to-play games, the player base usually consists of players more willing to speak through text chat rather than using voice chat. Free-to-play games also trained players to use text chat since many of the popular free titles didn't feature any in-game voice communication.

With that in mind, Dota 2 see its fair share of text communication. With text communication you will also find players more willing to trash talk and curse as their identity remains concealed behind a sentence of letters.

When looking for root causes to a player quitting a Dota 2 matches, Valve stumbled upon the realization that player quitting comes from negative communication, not the outcome of a match. Rather than just taking action on assumptions, Valve aimed to collect data that appropriately reflected the roots causes.

In a recent blog post, the Dota team expressed their desire to keep free player speech, but also recognized the problems associated with it. Some players just can't accurately express their thoughts leading to negative communication experiences, which ultimately results in a player quitting.

The Dota 2 team only wants players to quit if they dislike the game, not because of toxic chat. And to apply bans properly, much like the Overwatch update in Counter Strike: Global Offensive, they look patterns, not just reports from a single game.

Their data showed that muting doesn't help once the interaction occurs and more often than not, players don't even know how to mute or if the feature even exists. It doesn't solve the problem in the end or help players, it only pushes it aside.

"…offensive players can be rehabilitated and that they manage to modify their communication so that they don’t cause negative interactions."

The Dota team eventually saw a drop in the percentage of player reported for communication bans and noticed that previously banned players improved their behaviour. For some better understanding, the Dota team provided some statistics on the improvement.

  • 35% drop in negative communication interactions since the new ban system
  • Less than a 1% ban of active players in the last month
  • 60% of previously banned players change their behaviour and don't receive further punishment
  • Total reports of player down 30%

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

Top 20 NEW Medieval Games of 2026

Top 20 NEW Medieval Games of 2026

Mortal Shell 2 - Before You Buy

Mortal Shell 2 - Before You Buy

No Man's Sky: 10 YEARS LATER

No Man's Sky: 10 YEARS LATER

Open World Games That DON'T FEEL EMPTY

Open World Games That DON'T FEEL EMPTY

Hell Let Loose Vietnam - Before You Buy

Hell Let Loose Vietnam - Before You Buy

GTA 6 CEO ON GAMEPLAY, PHANTOM BLADE ZERO LOOKS INSANE & MORE

GTA 6 CEO ON GAMEPLAY, PHANTOM BLADE ZERO LOOKS INSANE & MORE

Onimusha Way of the Sword: 10 Things You NEED TO KNOW

Onimusha Way of the Sword: 10 Things You NEED TO KNOW

Ghost Recon Wildlands (2026) - Before You Buy

Ghost Recon Wildlands (2026) - Before You Buy

Why GTA 6 Gameplay Is Coming To NETFLIX First

Why GTA 6 Gameplay Is Coming To NETFLIX First

Category: Updates

Sidebar

Recent Posts

  • Shuhei Yoshida, Who Sold Gamers On Sharing PS4 Games, Doesn’t Understand Why Physical Games Is A Big Issue Now
  • Phantom Blade Zero Finally Reveals Its Unique Game World – The Kungfupunk of Wulin
  • The Duskbloods’ Character Descriptions Allegedly Leaked
  • Elden Ring Tarnished Edition Leaves Denfaminicogamer “Utterly Speechless” For Its Flawless Performance On Switch 2
  • Sony CEO Hiroki Totoki Reveals PlayStation 6 Still Doesn’t Have A Release Date

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme