• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides
  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Both Sony and Microsoft Passed On What Would Become The Wii’s Killer App

November 19, 2012 by Matt Hawkins

And you just know that they’ve both been kicking themselves ever since.

With so much talk going on right now about Nintendo's latest console, let's talk a bit about its successor. Starting with a question: the gyroscopic motion control that was the heart and soul of the original Wii: was it created by Nintendo themselves?

Nope. It was actually invented by some guy American named Tom Quinn.

ComputersAndVideoGames recently did an expose of the man and it's a fascinating read. Though the most interesting part is how he first approached Microsoft and Sony well before hitting up Nintendo. They both had the chance to nab what would be one of the biggest breakthroughs in the world of video games. And they passed.

Quinn developed the technology for many years and was finally awarded a patent in 1999. Two years later, he decided to approach video game makers, to see if they might be interested in buying in. First up was Microsoft, a relative new player to the space, who had just launched their first console, the original Xbox.

After a very promising pitch session with CEO Steve Ballmer, Quin met with the Xbox team. Unfortunately, things didn't go so well:

"… the meeting went terribly. The attitude I got from them was that if they wanted to do motion control, they would do it themselves and make a better job of it. I mean, they were just rude. In fact, the meeting went so terribly that one of the executives came over to me afterwards and apologized on behalf of others. I remember him saying how this was not how Microsoft should be engaging with potential partners."

Next was a meeting with Sony, with the father of the PlayStation himself, Ken Kutaragi. It too went poorly. 

"We were in a tiny little room with a big PC projector and Kutaragi comes in, introduces himself, sits down and – I swear this is true – he closed his eyes the moment I started showing my pitch. He never opened them until I had finished.

It was awkward, very awkward, but I still asked him for feedback and he said, 'well, can you produce this for 50 cents?' I laughed and explained that would be impossible, so again I left empty handed and, to be honest, that time it got to me. I felt pretty let down."

Afterward, Quinn met with Nintendo, who at the time was third place, thanks to the GameCube failing to light the world on fire. Which might have been a reason why that third and final meeting went so well; by the end, it was decided that they would license the patents for motion control, and even purchase some of Quinn's company.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

Top 10 NEW Games of AUGUST 2025

Top 10 NEW Games of AUGUST 2025

20 Best ZOMBIE Games You Shouldn't Miss

20 Best ZOMBIE Games You Shouldn't Miss

10 Games That DESERVED Better

10 Games That DESERVED Better

10 WORST Games Where The Story ROCKS

10 WORST Games Where The Story ROCKS

CYBERPUNK 2077 PATCH 2.3 MAKES BIG CHANGES, FALLOUT 5 GREENLIT & MORE

CYBERPUNK 2077 PATCH 2.3 MAKES BIG CHANGES, FALLOUT 5 GREENLIT & MORE

Donkey Kong Bananza - Before You Buy

Donkey Kong Bananza - Before You Buy

Ready or Not - Before You Buy

Ready or Not - Before You Buy

10 Game Moments That Broke Every Rule You Expected

10 Game Moments That Broke Every Rule You Expected

The Story Behind 2025's Biggest Gaming Disaster

The Story Behind 2025's Biggest Gaming Disaster

Category: Updates

Sidebar

Recent Posts

  • Latest Mafia: The Old Country Trailer Gives Us Another Peek At Its Gameplay
  • Ubisoft’s Assassin’s Creed Black Flag Remake: Everything We Know So Far
  • Most Anticipated Game Releases for Late 2025 & Early 2026
  • Pokémon Go: Adventure Week Schedule and Bonuses
  • Ubisoft Believe it’s “More Fun” To Have Microtransactions In Single-Player Titles

Copyright © 2025 · Gameranx · All Rights Reserved · Powered by Mai Theme