• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Battlefield 3 Server Update for Stability and Other Improvements Rolling Out Today

November 6, 2012 by Alex Co

DICE is rolling out a server update for Battlefield 3 within the day…read the notes to know more.

DICE is rolling out a server update for Battlefield 3 on all platforms. This update will come with a number of minor fixes, tweaks and other additions primarily aimed at increasing server and matchmaking stability.

The server update will begin to roll out at 08:00 UTC (November 6), and will take about six hours to complete on consoles and at least 24 hours on PC. Using this same starting time, Battlefield 3 multiplayer might be affect, but only an hour or so, click here to check the update time in your area of the world.

Here's the full update list straight from DICE.

Battlefield 3 Game Server R33 change list

1) (Server renters on PC only) The “rcon” server info command now reports external IP and port as well as information regarding whether the backend queue is enabled or not.

2) Fixed an occasional issue where console servers changed max player counts incorrectly.

3) We now enforce a minimum player count of 4 on both PC and consoles (PC previously had no such limitation while console servers had 2 players as the limit) to be able to exit preround on Ranked servers. You will still be able to move around freely in preround, but the match doesn’t officially start (and thus no stats are affected) until at least 4 players have joined. This goes for both PC and console servers. This will make it harder to easily use Ranked servers as boosting servers.

4) “Hardcore no map” is now a proper preset on both the server side and backend. This means console users can now filter between hardcore servers with and/or without the “no map” setting.

5) We fixed a bug where server admins could exploit the system to effectively become immortal on his/her server.

6) We introduced a number of server stability improvements which should lead to less crashes throughout. Two specific crashes that we have eliminated are:

A) Servers running 9 or more maps that would crash when loading the 9th map

B) Servers running high player counts in combination with very high ticket count where end game reports would stall out the server

DICE has also revealed a "big client patch" in preparation for Battlefield 3's latest expansion, Aftermath, will be released soon.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

10 Upcoming Games With INSANE Graphics

10 Upcoming Games With INSANE Graphics

Resident Evil Requiem: 10 BIGGEST CHANGES

Resident Evil Requiem: 10 BIGGEST CHANGES

20 AA Games We CAN'T WAIT To Play

20 AA Games We CAN'T WAIT To Play

50 BEST Sci-Fi Games You SHOULD NOT Miss

50 BEST Sci-Fi Games You SHOULD NOT Miss

10 Early Access Games That Have Improved a LOT

10 Early Access Games That Have Improved a LOT

God of War: Sons of Sparta - Before You Buy

God of War: Sons of Sparta - Before You Buy

BIG NEW PLAYSTATION STATE OF PLAY GAME ANNOUNCEMENTS & MORE

BIG NEW PLAYSTATION STATE OF PLAY GAME ANNOUNCEMENTS & MORE

Reanimal - Before You Buy

Reanimal - Before You Buy

High on Life 2 - Before You Buy

High on Life 2 - Before You Buy

Category: Updates

Sidebar

Recent Posts

  • Highguard Dev Admits “Reputational Damage Already Done” But They Are Focused On Improving The Game
  • Strauss Zelnick On GTA Publisher Take-Two: We’re Not In The Business Of Creating Revenue
  • Take-Two Argues They Have Kept GTA More Affordable “On A Real Basis” Through The Years
  • PC Is Lead Platform For Final Fantasy VII Remake Part 3, PS5 & PS5 Pro Is Designated As “Mid-Range”
  • No Rest For The Wicked Runs On Switch 2 Now, Dev Also Wants To Have Cross Play and Cross Progression

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme