Little—but arguably enough—is known about Bethesda and Arkane Studios' upcoming game, Dishonored.
Set for release in the second quarter this year, Dishonored is set in an open world which blends past, present, and future styles and "all the things in-between" (like so many China Miéville novels) of our world.
Players take on the role of Corvo, a disgraced master-at-arms, spy, and possessor of supernatural abilities. Played in the first person, the game places emphasis on stealth as well as combat, and Corvo is free to roam the city of Dunwall and its surrounding locations.
Nobles ride in carriages while automated manufactories produce the war machines that patrol the city streets. The world itself is designed by the creator of City 17, giving it that perfect blend of Steampunk and dystopian, near-futuristic citystate. If you've read Perdido Street Station, you'll know exactly what to expect—which is to say, prepare to have your mind blown.