#4 BioShock Infinite
Following up any successful game brings its fair share of challenges, but creating a worthy successor to a near-perfect title like BioShock seems almost impossible. 2K Marin's 2009 sequel received a fairly warm reception from reviewers and fans, but any praise was quick to note that it paled in comparison to the original. Now, franchise creators Irrational Games are turning their attention back towards the world of BioShock. In a daring move, they've abandoned Rapture and its looming objectivism in favor of a clean slate. The characters, weapons, and gene-splicing plasmids from the first two games are gone, presumably forever.
Instead, you'll be exploring a brand new world called Columbia, a flying city built around the notion of American exceptionalism that pervaded the country in the early 20th century. Your goal is to save a young woman called Elizabeth from her captor, a mechanical beast known only as Songbird. To help you, you'll have access to new limited-use powers called vigors, a device called the skyhook that lets you rapidly move about Columbia's rail system, and Elizabeth's mysterious ability to tear holes in the space-time continuum. While starting from scratch is certainly a gamble, Irrational's prowess has by all accounts made it a worthwhile one, and Infinite is shaping up to be just as good as — if not better than — the original.
Exclusive to the PS3 is support for Move controls, presumably along the lines of what the latest Resistance and Killzone games have offered.