#7: Achievements To Reach #1 In Online Leaderboards
The early days of Xbox 360 were the wild west where achievements were concerned. Random Gamerscore numbers, dumb challenges, and stuff like this — reaching the top of online leaderboards. Ghost Recon: Advanced Warfighter asked you to reach #1 in the online leaderboards, and even if you were playing online at the time of release, ain’t no way you’re getting this garbage achievement.
Lost Planet 2 pushes this bogus challenge even further. You’ll have to level yourself up to Level 99 with 6 different online factions, and reach #1 in the online leaderboards. Even games as new as Total War: Shogun 2 have this achievement! I guess the #1 player in the world can enjoy some bragging rights, but do they really need an achievement to prove it?
#8: Achievements That Don’t Track – So You Have No Idea How Close You Are To Completing Them
Some achievements ask you to do really ridiculous things — like the ‘Zombie Genocider’ achievement in Dead Rising. To earn it, you’ll need to score 53,594 zombie kills. Basically, you need to do nothing but kill zombies for hours (and hours, and hours) until you earn the achievement. There is no counter, and this isn’t a cumulative score either, you’ll need to get that many kills all in the same session.
And it isn’t even the worst. Left 4 Dead challenged you to complete an entire campaign without taking any damage from special infected — taking damage from normal infected was okay, though! It isn’t tracked, so you might take 1 HP of damage from any of the myriad special infected attacks and never realize it.
Deus Ex: Human Revolution has another incredibly annoying untracked achievement. To earn “The Foxiest of Hounds” achievement, you’ll have to complete the whole game without setting off an alarm. That might sound easy, but alarms can sound in previous areas of the map even after you’ve left, and you’ll never even know it.
Delve deeper into the dark world of terrible, awful, insanely bad achievements on the next page.