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Phantom Doctrine: 12 Tips To Help You Beat The Conspiracy | Beginner’s Guide

August 21, 2018 by Kevin Thielenhaus

Crush the evil conspiracy in Phantom Doctrine with 12 advanced tips to help you beat the main campaign.


9: Train Agents To Unlock Weapon Customization

To use silencers, you need to train agents to master certain weapons. There are two types of silencers — sidearm silencers and primary silencers. Sidearm silencers work with pistols and one-handed SMGs, while primary silencers work with all two-handed weapons.

There are other good uses for customization — you can give weapons more powerful barrels or ammo types. Silencers are just so good, it’s important to get these early.


10: Fight The Heat | Interrogate Captured Agents To Locate Beholder Cells

Heat is the meter in the top-right corner of your world map. The higher the heat, the more likely your HQ will be raided. An HQ raid is a devastating event — if it happens, you can’t fight back, and you’ll lose all your cash. Some of your agents will go missing. You don’t want that to happen.

  • To help avoid raids, you can also unlock workshop upgrades to make new HQ candidates appear more often. It’s good to always have a few cheaper HQ candidates available (1,000 or 2,500) so you can abandon base if your heat is too high.

To stop raids, you need to capture enemy Beholder agents and locate Beholder Cells. Unlock the MKUltra facility, capture agents searching for your base, and interrogate them. It costs cash, but finding cells is the best way to stop the heat. It will constantly grow if a Beholder Cell is active.


11: Need More Gear? Search Containers For Armor & Silencers

Early in the game, you won’t have trade contracts for armor or silencers. To get these useful items, you’ll need to raid containers in missions. Look for glowing blue shelves, cabinets, or safes. These usually contain weapons, but you’ll sometimes find armor or silencers too.

You can also find secret documents on missions. These will typically give you one random extra document for your investigation — every document helps, and you don’t need to find the full amount to piece together the information you need to progress.


12: Use MKUltra To Seed The Enemy

Once you reach Chapter 3 in the story, you’ll be able to unlock the Beholder Mind Control upgrade for the MKUltra facility. This unlocks the Code Phrase ability — to use it, apply the Code Phrase Conditioning to a captured enemy, then let them loose.

Later, when you encounter the agent, you’ll be able to whisper the Code Phrase to them. They’ll instantly join your side, giving you an edge with an extra agent, and removing one from Beholder’s side.


13: Stop Beholder Conspiracy Plots To Slow The Doomsday Clock

There’s one timer in this game you absolutely need to watch — the Doomsday Clock. It’s in the top-left corner. This white meter counts down until Beholder’s global conspiracy takes over the world and there’s nothing you can do to stop it.

To keep the Doomsday Clock from counting down, you need to stop conspiracy plots. These will appear randomly across the globe — send at least one agent to every continent, and wait for alerts. Check out alerts, and if you find a Beholder Conspiracy, make sure you stop it.

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