StarCraft II’s latest update is now available, and it is focused primarily on co-op. The 3.11 update introduces a new co-op mission called Dead of Night. This is based on the Arcade mode Left2Die and sees players facing “an endless wave of infested monstrosities.” This goal is to survive these attacks at night and then destroy infested structures during the day when enemies are unable to move.
Co-Op Commanders also get some attention with this patch. Three, those who have Hero-spawning masteries, are being redesigned. Others have been changed “in order to make [for] more compelling choices.” Blizzard does warn, however, that some powers have been reordered, so you’ll need to pay attention to see if your normal routine has been disrupted.
The new and adjusted mastery powers are listed below. They include Zagara’s evasion, which gives Zerglings a chance to dodge attacks, and Kerrigan’s Augumented Immobilization Wave, which increases the ability’s damage.
New bundles for sale, improvements for Custom Game lobbies, and various bug fixes are also detailed in the full patch notes here.
Alarak
New Mastery Power:
- Chrono Boost Efficiency: Increases the speed gained from Chrono Boost.
Karax
Unity Barrier redesigned:
- All friendly units gain a Barrier that will block an attack or spell that deals at least 20 damage. This effect can only occur once every 240 seconds.
Kerrigan
New Mastery Powers:
- Augmented Immobilization Wave: Increases the damage of Immobilization Wave.
- Expeditious Evolutions: Reduces the cost and research time for evolutions.
- Prolonged Mutating Carapace: Decreases the degeneration of shields from Mutating Carapace.
Zagara
New Mastery Powers:
- Evasion: Adds a chance for Zerglings to dodge an attack.
- Sustained Frenzy: Increases the duration of Mass Frenzy.