Bursting forth from, as the developers describe it,” the cocoon of its Early Access moon-spore like a gleaming fungal creature on October 26th is the eldritch steampunk colony-building simulator, Clockwork Empires.”
One of the unique aspects of this game is that every colonist is a unique simulated individual, each with their own personality, motivation, secrets, and desires which must be satisfied…lest they invite “Terrible Consequences” that range from occult rituals to the oh-so-appetizing option of cannibalism!
The personality-driven single player sandbox colony-building and management game from Gaslamp Games sends players to procedurally generated lands set in a variety of biomes, filled with untapped resources ripe for clear-cutting and strip-mining.
It’s up to you to ensure the success of the mighty colonies populated by some very ambitious folks consisting of overseers, brave soldiers, and oppressed laborers. The buildings consist of workshops, mines, labs, fancy houses, farms, chapels, pubs, and so much more.
Players take on the role of a Junior Bureaurcrat (Colonial Grade) as they explore an odd steampunk frontier. They were sent forth by the Clockwork Empire to build a new colony from scratch, including designing builds from the ground-up to feed the Ravenous Maw of Industry. They must manage the uniquely unruly population, and must make Important Decisions when the Occult Investigator shows up for a surprise inspection.
When terrible things go Too Far, Eldritch Horrors may be unleashed… which would ravish the colony and leave them in chaos, confusion, and occasionally Oddly Transformed amidst burning wreckage.
Clockwork Empires gives you the option to do your job well, or let it all crumble into a pile of misery and start over in the next spot over; either way, in true Bureaucratic fashion, you will bring Glory to the Clockwork Empire!