Raven, the developers who are remastering Call of Duty: Modern Warfare, have released some new details about the upcoming game.
We previewed the game’s multiplayer mode at last month’s Call of Duty XP. Since then, the studio has taken feedback solicited from those who were at the event to polish the mode to gamer expectations.
The game’s lead designer Amos Hodge says that the multiplayer announcer from the original game will be back for all classic modes. Just as well, the weapon sounds have all been updated to closely match that of the original game, but with some obvious quality improvements—of course.
All of the original playlists will be available in the game, in addition to some new modes. And private matches will have every “create-a-class” item unlocked from the get go, so you won’t have to spend time unlocking weapons, attachments, and so forth to check out in private matches.
The game mechanic of strafe-jumping will also be present in the remaster, presumably because the developers have no intention of creating a totally new gameplay experience and prefer instead to remaster everything fans are fond of in the original title.
At the moment, the game is only available as part of Infinite Warfare’s Legacy Edition. There are no plans to sell it as a separate game—at least not yet.
If you pre-order Infinite Warfare now, you can play the remaster on October 5. Multiplayer will only be available starting November 4, however. It comes out on the PC, PS4 and Xbox One.