Media Molecule has officially announced LittleBigPlanet 2, officially due winter 2010, with a debut trailer to fulfill your platforming appetite, not anymore, the upcoming title looks set to be a platform for games as revealed last week.
According to the official announcement,
LittleBigPlanet 2, we’ve upped the ante, giving players the ability to not only make better levels, but completely new games – think top-down racing games, multiplayer shooters, flying side-scrollers, RPGs, etc. The possibilities are really endless.
LBP2 will also have a loads of new features, including revamped graphics, a fresh storyline, added accessories and equipment for Sackboy, and much, much more – trust me I’m only scratching the surface here!
That’s not all, Media Molecule has also released the first batch of screenshots for LittleBigPlanet 2.
In case you missed out on our LBP 2 features article, check out the new features below,
+ The game will provide players with the right set of tools for creating shooters, a racer, puzzle games, Space Invaders clones, even RPGs.
+ You are no longer limited to the game’s stock sound effects. You can record your own sounds and voices, attaching them to characters or objects. Magic Mouth from the original LBP is gone
+ Creators can choose the weak points on the Sackbot, determine if it is scared of heights, and even program acting routines.
+ There are now movie editing options as well.
+ Sackbots can be drastically increased or decreased in physical size.
+ All DLC from LBP1 transfers over to LBP2. Including downloaded content packs, costumes, etc.
+ There is a major overhaul to the story level as well. There’s the same 3-plane perspective for the story mode and the levels so far have a similar run-jump-grab platform style.
+ Storyline is not country-based like last time, but is based in periods of time