Battlefield Hardline gameplay systems producer Mike Glosecki posted on the official blog to assure PC players that they were optimizing the game for PC as much as consoles.
Glosecki assured that you will be able to change settings, including texture filtering, texture quality, and anti-aliasing. Resolutions can go as high as 1080p and above, although he fell short of confirming 4K. You will also be able to go above 60 FPS, increase FOV, and even play in three monitors.
He also addressed one huge elephant in the room, which is the recent release of Battlefield 4. Glosecki describes that gaffe as ‘less than stellar’, but he did put up convincing proof that it won’t happen again. The game has been running in multiplayer for the last two years, and it has had two betas already (shortly after E3, and the recent one that ended last February 9). They will also set up a community test environment just for PC players. All of these will serve to give them the valuable feedback they need to ensure the game is in tip top shape for PC come release.
Glosecki addressed another point fans still take issue with, which is the shift from military shooter to a cops and robbers setting. He pitches the game as retaining many familiar multiplayer modes, including 64 player Conquest, as well as new elements that add completely new things to the game, such as Heist and Hotwire.
There is one thing Glosecki did not address, and EA and Visceral continue to not even bring up head on. The game’s depiction of a weaponized police force continue to seem to be in poor taste, even if many of the franchise’s fans are willing to give it a free pass for that.
Battlefield Hardline will be released March 17 on Windows, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One.