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Destiny Patch 1.1.1 Notes Accompany Release

February 25, 2015 by Jacob Saylor

Weapon values are the subject of much change in Destiny Patch 1.1.1.

Destiny has been out for some time now. While there were many who criticized the game for its lack of content during its release, it has proven that it has the chops to compete with the best. It's one of the most popular games on the market today, with tons of players logging in daily, tending to their character's tasks. Destiny may not be a game that lasts for years to come, but it will entertain us until the series' second iteration comes out next year.

One reason for Destiny's continued improvement is developer Bungie Studio's commitment to improving the experience post-launch. They've updated the game with a number of patches, all bringing additional content and bug fixes to the game's sprawling architecture. Bungie recently brought one of these updates to the game, entitled 'Patch 1.1.1.'

Here are the most important notes of the update:

General

  • Fixed an issue in which armor with perks that increase ammunition carrying capacity resulted in ammunition loss upon respawn
  • Decreased over-penetration value for weapons with armor piercing perks
  • Fixed an issue where items from the PS3/360 Destiny demo were using old power values. They have been adjusted to regular levels
  • Song of Ir Yut weapon tooltip now advertises the correct magazine size
  • Shoot to Loot: Two-second cooldown added to perk to prevent extra ammunition gains while ammunition bricks despawn
  • Dark Breaker perk will now correctly damage Hive Shriekers
  • Snap Discharge will now increase attack speed as per the description
  • Thunderer perk now has priority on the 4th Horseman tooltip
  • Full Auto: Fixed issues in which the weapon perk stopped working while the trigger was being held down

The full list of patch notes can be found at Bungie's official website.

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