With Battlefield Hardline just over a mere month away, EA and Visceral Games have released new information pertaining to the progression system in the multiplayer component. First and foremost, players earn in-game currency for completing various actions in multiplayer – this can involve scoring individual kills.
However, Visceral have placed a greater emphasis on encouraging teamwork and co-operative behaviour and as such, higher rewards are granted for such actions – and the more money you earn, the more you can spend. The intention behind the addition of a currency system is to allow players to purchase the weapon or accessory they want, rather than chugging through a lengthy grind as part of say, a level-orientated progression system.
Service Stars make a welcome return in three tiers, ranging from bronze to gold. These are used to track your progression on various elements of the game, and each tier will award different unlocks. For example, a Bronze Service Star would grant you changes such as vehicle modification and weapon attachments, while Silver and Gold are delegated to the role of awarding aesthetic alterations with no actual changes to gameplay.
But it doesn't end there. In order to cater to the more hardcore and determined players among you, Visceral have introduced what they're calling 'Assignments'. These are essentially individual challenges with unique requirements, which at face value seem to mirror the 'Challenges' that have been a staple in the Call of Duty franchise. There are a variety of hidden 'assignments' too known as 'Syndicate Assignments', which Visceral describe as "extra-evil, overtly-maniacal".
In closing, Visceral have also included the obligatory ranking system – a game-wide metric used to monitor the progress of all players, with 150 'ranks' in total. All of the aforementioned features are included in the open beta, set to launch today and will last for a humble five days until 9th February.
Battlefield Hardline is scheduled for a 17th March release in North America and on the 19th March in Europe, launching on PlayStation 3, PlayStation 4, Xbox 360, Xbox One and Windows.
Earlier, Visceral revealed the system requirements for PC users hoping to experience the open beta.