Masahiro Sakurai has officially ended Super Smash Bros' Screenshots of the day on Miiverse. With this in mind, we're running down the final week of posts.
On Tuesday, Sakurai revealed the nuances between Master Orders and Crazy Orders. You will need a large amount of gold to buy tickets to play, and if you win, you get a reward. The quality of the reward is commensurate to the level of difficulty you played. On the other hand, Crazy Orders gives you a turn each time you win, and each turn gets progressively harder. After 2 turns, Crazy Hand will challenge you, and beating him will then earn you rewards.
Now, the game changer for Crazy Order comes in when you factor in HP. The more HP you lost in the fights you had running up to Crazy Hand, the more HP you will have when you face him. Therefore, you will actually want to lose a lot of HP in the fight leading up to him. Are you crazy to try to get the most HP out from each fight?
On Wednesday, we confirmed that hese modes received two player options, and some of them, four player options:
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Classic
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All-Star
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Events
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Home-Run Contest (up to four players)
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Multi-Man Brawl (up to four players)
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Target Smash!! (up to four players)
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Trophy Rush
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Online Team Battles
Yesterday, Sakurai made two posts. First, he shared that the flat Trophies, that emulated the flat, sprite graphics of the games they were in, had different poses seen from the front and the back. The artists did all this work from scratch.
He also explained new details about training amiibo. Apparently, if you stick to one character when you fight with your amiibo, you can mentor said amiibo so that he or she can learn moves easier. You will also want to feed them equipment so they gain special abilities and get more powerful. On the Feed Equipment screen, you can preview how a piece of equipment affects your amiibo. Amiibos have a level cap, so there will be a point where feeding it equipment is no longer useful. Subsequently, you should not have to worry about using equipment that can drop some amiibo stats, as long as its overall level goes up.
Finally, today Sakurai talked about Super Smash Bros for Wii U finally releasing in Japan, and how happy he was that Nintendo was able to release the game just in time for Thanksgiving.
Here is Sakurai's full statement regarding ending the Smash Miiverse Screenshot of the Day:
Pic of the day has continued since E3 2013, and I would like to bring this series to a close today. A total of 384 posts and roughly 500 screenshots have been posted, and there's even more screenshots if you count the ones I've posted for different regions. The origins of pic of the day was sharing one picture a day of the game in development inside the company. It started out just as a small bonus for the staff. However, once we started sharing pictures with the public, it was a much tougher process. We had to be more careful to choose appropriate pictures to post while keeping a consistant schedule regardless of how busy we got, all while some people only wanted new information from my posts. It's nice to finally be able to get one weight off of my shoulders. But, we promised to create Mewtwo as a playable character, so I can't relax too much yet. I hope you'll look forward to Mewtwo joining the battle!