From Software has arranged for a special challenge with Bloodborne for fans going to Tokyo Game Show.
They are challenging fans to play the demo and finish the last boss. Why is this such a big deal? No one in play testing at Sony has been able to defeat this boss so far.
The Bloodborne demo itself has seen some nerfing, for the purposes of giving fans a satisfactory preview in an expo environment. However, it seems that From thought they still had a reputation to uphold, so they added this in for the fans at Tokyo Game Show.
From Marketing Manager Yasuhiro Kitao said one thing about the final game’s difficulty:
The only thing that’s certain is that it’s not easy.
It seems interesting, but ultimately it’s a useless statement, since it does not give us a us a frame of reference to gauge that difficulty.
Some fans argue in this thread that as much as the developers hype the game’s difficulty, they really enjoyed other elements. In particular, they were attracted by the game’s atmosphere and sense of immersion. They do feel the demo did display these qualities of the game satisfactorily as well.
This also led to some debate on the merits of the game’s presentation vs. difficulty, which you can read in full here.
Bloodborne is coming to Japan for PlayStation 4 on February 5, 2015. Stay tuned to GameRanx for more information on Bloodborne’s western release.