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Assassin’s Creed Unity Details: Customization, Combat, And More

August 25, 2014 by Ryan Parreno

The level of customization available matches the breadth and scope of the game as a whole.

New details for Assassin's Creed Unity have emerged, pertaining to customization, combat, and more.

Ubisoft already revealed that Unity will allow you to customize Arno’s hood, arms, waist, chest, and legs, with as much as 200 items. You will also be able to customize the look of Arno’s Phantom Blade. Colors can also be customized for all of these items.

The leg items themselves can be upgraded, so that you make less noise when running, and also so that you get less damage from falling from high places. This is separate from the new parkour system, which will allow you to get down from buildings on purpose without taking any damage.

Each district in Paris is treated as a city within the city. They will each have different themes, visuals, and atmospheres.

Elise’s background as a Templar was not of her own choosing. She was trained as a Templar while growing up and without her even knowing it. The Templars disguised the training as other things.

Between the guns, swords, axes, and spears, there will be 85 weapons available in the game.

Free aiming is now available for your Phantom Blade, as well as any pistols you equip.

Arno won’t have one button counters or chain counters. Instead, he gets a parry.

Assassin's Creed Unity will be released on October 28, on Windows, PlayStation 4, and Xbox One.

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