Over two million gamers logged on to play Loadout within its first 14 days of release, logging over 9 million hours in the game, its developer Edge of Reality has announced.
Loadout’s popularity has been through the roof, which made it difficult for players to even get into the game. The developer has since improved its networking infrastructure but is still struggling to cope with demand for the game.
“The incredible surge of interest at launch shattered all our expectations, and it unfortunately just became too much for our servers to handle in the beginning,” Edge of Reality CEO Rob Cohen said in a press release.
“Very few Steam titles have reached the peak concurrent users we achieved upon release. We’re committed to delivering an excellent game to our community, and we continue to work hard to ensure that our servers provide all our players with the same fluid, responsive, and enjoyable experience across the board.”
The game’s most notable feature is its ability to customize weapons, offering over “44 billion possible variations” for players to put together and create, which allows them to define their own character class.