A consumable is an item that provides limited use and is, as the name suggests, depleted upon use. Some items have more than a single charge and can be used several times before exhausting.
Consumables in Guild Wars 2 come in the form of alcohol, boosts, food, potions, blueprints, and "festive" items like transmutation tonics and Hylek Potions, which temporarily change the player's color and appearance.
While most of these items have limited use, they can for a fact provide some excessive and quite possibly unintended benefits, which we'll explore in this article. Credit goes to fleetze on reddit for coming up with all the details.
Miner's Explosive Charge: Purchased from Dianna in Kessex Hills. These are lots of fun. Set it, wait 10(feels more like 7) seconds and you get a nice AOE knockdown explosion. You can set these and Remain completely invisible using the Spy Kit. Sneak behind the zerg in WvW and wreak some havoc 😉
Charr Mine: Purchased near Raintimber Mill in Diessa Plateau. Applies a nice burn to enemies that step on these. Very nice in condition damage builds and they're very cheap. Why not set one before a difficult pull in a dungeon?
Seed Turret: Purchased near the Thorp Waypoint in Caledon Forest. Another good one to drop in or before a difficult fight. Gives you 3 different options of turret-one heals, one slows, and the other does damage.
Read the rest here.
Editor's note: We originally rewrote the fleetze's guide without giving him due credit. We apologize.