IO Interactive and Square Enix have announced at Gamescom that players will be able to partake in asynchronous multiplayer matches in the upcoming Hitman: Absolution.
The new mode, called Contracts, allows players to create their own scenarios and missions within Hitman: Absolution, challenging each other to take out custom targets. Players select the level, weapons, and mission parameters with rules on the amount of time it takes to kill the target, the modus operandi, and whether any witnesses are left alive.
IO Interactive says that the game will ship with many premade Contracts available to the player designed by the team.
"Contracts was inspired by our loyal and extremely creative fans, many of whom are still finding new and amazing ways of taking out targets in previous Hitman games," said Christian Elverdam, gameplay director for Hitman: Absolution. "Contracts mode finally delivers a way for Hitman players to fully realise both their creativity and competitive nature."
Players will be able to unlock new goodies for their Hitman as they play through the single player campaign or by completing Contracts. These unlockables include weapons, disguises, upgrades and techniques.
Hitman: Absolution is out on November 20 for the PC, Xbox 360 and PS3.