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Halo 4’s Regicide Mode Amps Up Competitive Gameplay in Multiplayer

July 10, 2012 by Ian Miles Cheong

The upcoming Regicide mode for Halo 4 may prove to offer one of the most compelling multiplayer experiences in online gaming.

halo 4

Aside from the large single-player campaign, the multiplayer modes in Halo 4 are going to be the biggest draw to the game—which is no surprise given the series’ pedigree for offering intense competitive and cooperative experiences.

Renown gaming commentator Adam “SeaNanners” Montoya spent a lot of time with the Halo 4 build present at the recent showing of the game at Rooster Teeth Expo last weekend and uploaded footage of his experience with the game. He played a lot of the Regicide game mode, where the player with the most points is the “king”, who’s worth more points than every other player you kill. As Regicide is a point-based game, there are other ways to earn points throughout the battle besides simply killing other players.

The demo had three maps on offering, including Haven, Adrift, and Longbow, which is a map which we recently featured. All three maps were also present within the E3 demo of the game, but 343i had more to offer in terms of gameplay this time around as they let players enjoy a hands-on experience of the game.

SeaNanners describes the new Battle Rifle as feeling very similar—though not necessarily identical—to the BR in Halo 3. He verifies that there are Call of Duty-esque hit markers so you’ll never have to worry about whether your shots are hitting enemies.

Halo 4 will be out on November 6 for the Xbox 360.

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