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DICE General Manager Criticizes FPS Franchises for Lack of Innovation

July 3, 2012 by Lana Polansky

DICE GM lambastes industry for reticence to try new things with the genre.

Karl Magnus Troedsson, DICE general manager, had a few choice words for the repetitive state of the FPS genre over at Edge.

“If they don't see some kind of new, if not revolutionary then at least evolutionary, step of rendering in every game they will start to lose interest. And I think that is what's happening.”

“A lot of franchises out there don't take this seriously, ” he says.

Troedsson goes on to note the move away from the “modern setting” in FPS games, observing thematic trends—be it with dinosaurs or WWII. However, the GM is skeptical that this will incur real change at the design level.

“It will definitely drive the franchise forward for whatever game, but it's not true innovation, it's more a thematic change that has a perceived value to the gamers out there.”

Troedsson doesn’t foresee a future of emotionally profound FPS games, but as far as DICE is concerned, he believes the company has a strong philosophy toward making spectacular games, saying,

“We want to make the best game that we can, and we want that game to be the best one on the market. If gamers think that, then we've done our job. We're not there yet, but we're working on it."

Via: Edge 

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