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Metro: Last Light Will Stand Aside “Bioshock, Borderlands and Dead Space”

June 27, 2012 by Mat Growcott

Metro: Last Light will offer a cure for shooter fatigue.

Shooter fatigue has to be some sort of myth, an idea pushed forward by people who dislike the genre and, more importantly, dislike that people are still buying them by the bucket-load. They are still buying them by the bucket-load though and it remains the most popular sort of game on the market. Either way, it's an interesting buzzword and one that will be repeated time and time again by people well-versed in PR and who want to reach out to the gamer in the corner of the room, sighing at the announcement of a new Call of Duty.

So if you're the sort of person who claims to be suffering from shooter fatigue, this one is for you. Global brand manager for Metro: Last Light Mark Madsen said that the next game in the series would stand up alongside other standout shooters and cure the shooter fatigue by offering an interesting single player experience. 

"We see shooter fatigue as a multifaceted phenomenon right now, and I think what we’re speaking of is the dilution of the single player campaign. The single player campaign in the FPS genre is being relegated to more of a shooting gallery – or even a training mode – for multi-player. We’re definitely not that; we’re intently focused on delivering a vividly memorable, story driven single player experience.

"If you’re tired of the same old post-apocalyptic, run and gun type of shooter; if you’re tired of looking for something completely different, Metro is an atmospheric breath of fresh air.

"It will stand proudly alongside the likes of BioShock, Borderlands, and Dead Space, and it’s going to be something we’ll be talking about for years to come…"

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