Starfield is a title that many are excited about, but it’s also one that Bethesda has been very coy about regarding the story, gameplay, and more. We know it will be an RPG, and it’ll be one set in a large space for gamers to have fun, but more salient elements haven’t been shown. In a way, Bethesda has become a bit infamous for how they’ve been showing, and not showing, the game. That makes it all the more ironic that some of the more insightful comments came from the title’s composer versus the game’s leads.
Inon Zur has a lot of experience working with Bethesda on their big sweeping epics. But when it came to talking about the music for Starfield, he noted that it wasn’t just about the “emotion” that the tracks would bring, but rather that the game would ask “universal questions” and answer them.
“Where did we come from? Where are we going? Starfield actually is brave and courageous enough to try to answer some of these questions in a very original way. I think that it’s more about the feel [of the music].”
Those words echo another interview that Zur did earlier in the year where he also enforced how the game would be “philosophical” in nature and give you a “new perspective” on our lives. Whether it really delivers that remains to be seen, but it’s curious nonetheless.
Given the lack of insight into the game from the main design team or the heads of Bethesda, many have been worried that the new IP would be just a “reskin” of what had come before with Bethesda titles. However, the head of Xbox Games said in a recent interview that this wouldn’t be the case and gamers shouldn’t fear that.
One thing we know the game will have over other IPs in Bethesda’s roster is a myriad of planets to explore. In a gameplay tease from earlier in the year, the team noted that there would be thousands of worlds for gamers to check out. Plus, as the game’s website states, the title will give players “unparalleled freedom” to explore the stars as they see fit. Of course, that’s on top of the game’s customization for the player avatar and the freedom you’ll have in driving the story forward based on dialogue and other choices.
Starfield is set to arrive next year. Let’s hope that the answers it gives to the “universal questions” are worth it.