Techland has already delayed their DLC for a while in order to work out the kinks in their game, and now it shows, fixing a save corruption issue when the player has more than 190 items in their inventory. There are plenty more fixes and changes up. Here’s the list:
- Fixed running game on Steam in offline mode.
- Fixed damaged saves when a player has more than 190 items in inventory (weapon or stacked items, counting in items from Jin’s storage and player inventory). Corrupted savegames will be recovered when possible.
- Fixed problems with unlocking “There and back again” with progress 72/72.
- Fixed duplicating weapons: when throwing and dropping at one time and when dropping items from inventory.
- Optimized scanning for friends-process, to decrease lobby server workload.
- Fixed random freezes when playing 4 players coop no longer appear.
- Fixed issues when using medkits from inventory menu.
- Stacking items issue solved: miscellaneous items to 9999, medkits and alcohol to 30 instead of 10.
- Added the option to disable voice chat in game.
- Limited Jin’s storage capacity to 150.
- Fixed: disappearing items when there is no place in inventory and a player tries to get an item from Jin’s storage.
- Improved trading: items will be removed from the smallest stack instead of a random one.
- Fixed problems with corrupted profiles, which caused the game to start with black screen and freeze.
- Fixed levitating zombies after killing.
- Fixed not being able to show quest details in quest menu using Xbox controller