EA isn’t just making Star Wars games. CFO Blake Jorgensen confirmed what many already guessed when they hired Jade Raymond.
In Jorgensen’s own words;
We've never really operated in the largest genre of gaming, and that's the action genre. That's the Assassin's Creed-style games; more open-world, more single-play versus multiplayer. It's not been an area that we've operated in. We recently hired Jade Raymond, who was behind the Assassin's Creed franchise for Ubisoft and she will be building an action genre for us through a studio we're building out in Montreal right now. So a lot of excitement around the action genre.
EA originally announced Motive Studios as a partner in making Visceral’s Star Wars game. This also makes this the first game Jade Raymond and Amy Hennig are working on together.
The original IP alluded to here, however, seems like it will be a completely novel concept, owned by EA. Whether it is a mild copycat to the Assassin’s Creed games, in the same vein that Uncharted takes some inspiration from Tomb Raider, or Jade comes up with a completely novel scenario, we will have to wait to find out.