• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides
  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Rise of The Tomb Raider: Writer Rhianna Pratchett Explains Why Lara Had To Change

November 12, 2015 by Ryan Parreno

Rhianna also worked hard with the developers to bring gameplay and narrative closer together.

Have you been playing Rise of The Tomb Raider? Are you wondering what makes it so good? Writer Rhianna Pratchett shared insights on what she and the team have done with the reboot. Really, change was a necessity.

If you were thinking this was just about the cleavage, you’ve got another thing coming. As Rhianna puts it;

The rich, untouchable, Teflon-coated, British ice-queen isn't exactly relatable for players, especially in this climate."
 
The 1990s — their economic prosperity, their 3D-in-form but 2D-in-soul game protagonists — are dead. "I was particularly keen to bring some warmth and empathy back to Lara, as I think that's something that's been rather lost over the years — particularly in the movies.
 
Rhianna believes that gameplay and narrative go hand in hand, and this informed her work into Rise of The Tomb Raider. Going beyond writing the cinematics, she worked with the gameplay designers to narrow the gap between the two.

From a narrative perspective, I wanted to make sure that the gameplay mechanics fed back into Lara's character make-up… Looking at gameplay mechanics is often a good jumping-off point when putting together someone like Lara. It's working backwards a little bit, but it means there's not so much of a disconnect between character and action. The bravery, tenacity and resourcefulness that Lara shows during the gameplay are definitely reflected in her personality.

She also revealed she didn’t have a choice when it came to world building, because the cast was already roughly sketched out. Therefore, she worked backwards, bringing together elements of the old Lara and the newly planned out one, and building a world around her and her friends and enemies.

Rhianna spoke at length about the challenges facing writers in making games, but this part may stand out, as it’s a characteristic unique to the medium;

Pacing and structure is actually one of the greatest challenges in games narrative.
 
You're no longer writing a story to neatly fit into 90 to 120 pages, or an hour TV slot; you're supporting a narrative over 10-plus hours.
 
Have you felt the cohesion between narrative and gameplay Rhianna went for playing Rise of The Tomb Raider? Share your thoughts with us in the comments.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

Donkey Kong Bananza - Before You Buy

Donkey Kong Bananza - Before You Buy

Ready or Not - Before You Buy

Ready or Not - Before You Buy

10 Game Moments That Broke Every Rule You Expected

10 Game Moments That Broke Every Rule You Expected

The Story Behind 2025's Biggest Gaming Disaster

The Story Behind 2025's Biggest Gaming Disaster

10 Most BADASS Video Game Weapons of All Time

10 Most BADASS Video Game Weapons of All Time

10 Things Developers REGRETTED Adding To BIG GAMES

10 Things Developers REGRETTED Adding To BIG GAMES

20 Games That HUMILIATE You For Playing BADLY

20 Games That HUMILIATE You For Playing BADLY

EA SETS INSANE TARGET FOR BATTLEFIELD 6, SUBNAUTICA 2 IN TROUBLE & MORE

EA SETS INSANE TARGET FOR BATTLEFIELD 6, SUBNAUTICA 2 IN TROUBLE & MORE

10 Best Games Where The STORY SUCKS

10 Best Games Where The STORY SUCKS

Category: Updates

Sidebar

Recent Posts

  • Rumor: FromSoftware Making New Game For 2026 Codenamed FMC
  • Rumor: Is Saber Interactive Announcing A Hellraiser Game Next Week?
  • Subnautica 2 Management Accuses Krafton Of Plotting To Remove Them In Lawsuit
  • Marvel’s Blade Has A Budget Of €94 Million
  • Nintendo Switch Online: Playtest Program Returning With Added Regions & Switch 2

Copyright © 2025 · Gameranx · All Rights Reserved · Powered by Mai Theme