• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides
  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

The Division: Rogue Agent Systems Explained

August 14, 2015 by Ryan Parreno

You need to take note of some visual cues and social signals if you want to try out this path.

The rogue agent system in Tom Clancy’s The Division is a high risk, high reward proposition, but you need to take note of some visual cues and social signals if you want to try out this path.

Everyone who enters the dark zone starts out neutral. When your team meets another team and decides to attack them, your team has effectively gone rogue. Conversely, to go rogue and solo, you have to abandon your team, and your team is given a few seconds notice so they can prepare. Notably, there is no friendly fire among neutral teammates, so long as you stay in your team.

Players who turn rogue have a skull symbol on them, which you can see by hovering your aim across them. Rogue agents have bounties on their head, and the bounty increases when they kill more players.

Rogue agents have a rank system. You start at level 1, and if you survive two minutes, you level up and then timer resets. You can level up to five times, with the timer maxing out at that point at five minutes. If you survive this whole ordeal, you get your own bounty, for reasons Ubisoft hasn’t satisfactorily explained yet.

If you are a neutral player and you encounter rogue players, the dynamics are different. Shooting another neutral player will turn you rogue, but if you shoot a rogue player, you stay neutral. You have incentive to shoot rogue players down beyond the bounty. There is experience specific to the dark zones, and if you shoot a rogue agent down, you can get his or her dark zone exp.

Going rogue certainly looked fun in the trailer, but it doesn’t sound as much fun now, doesn’t it? Are you interested in going rogue? Share your thoughts with us in the comments.

Tom Clancy’s The Division will be released on March 8, 2016 for Microsoft Windows, PlayStation 4 and Xbox One.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

10 Things Developers REGRETTED Adding To BIG GAMES

10 Things Developers REGRETTED Adding To BIG GAMES

20 Games That HUMILIATE You For Playing BADLY

20 Games That HUMILIATE You For Playing BADLY

EA SETS INSANE TARGET FOR BATTLEFIELD 6, SUBNAUTICA 2 IN TROUBLE & MORE

EA SETS INSANE TARGET FOR BATTLEFIELD 6, SUBNAUTICA 2 IN TROUBLE & MORE

10 Best Games Where The STORY SUCKS

10 Best Games Where The STORY SUCKS

Tony Hawk's Pro Skater 3 + 4 - Before You Buy

Tony Hawk's Pro Skater 3 + 4 - Before You Buy

10 Recent UNLOCKABLES That Pushed Players To Their LIMITS

10 Recent UNLOCKABLES That Pushed Players To Their LIMITS

10 Games That Turned Into MICROTRANSACTION HELLS

10 Games That Turned Into MICROTRANSACTION HELLS

10 GENIUS moments in Flop Games

10 GENIUS moments in Flop Games

10 Games That RUINED Single Player Games For Us

10 Games That RUINED Single Player Games For Us

Category: Updates

Sidebar

Recent Posts

  • Nintendo Is Finally Asking The Public What They Think About Game-Key Cards
  • Rumor: Sony Bend Studio Has Cancelled Multiple Unannounced Open World Titles
  • Nintendo And King Kong Owner Universal Filed Copyright For A Donkey Kong Movie
  • Playdead’s Games Limbo & Inside Are Getting Delisted From GOG A Month After Its Founders Enter A Lawsuit
  • Former Subnautica 2 Head’s Side Project Has Been Found – A Christmas Movie That’s Using Midjourney

Copyright © 2025 · Gameranx · All Rights Reserved · Powered by Mai Theme