• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

XCOM 2 Creative Director: ‘Modding Was One of the Pillars of the Design’

July 30, 2015 by Michael Fossbakk

But what about paid mods now that Steam supports it?

Modding was very important to XCOM 2 developer Firaxis when deciding to make their sequel to 2012’s XCOM: Enemy Unknown a PC exclusive, creative director Jake Solomon said in an interview with GameSpot.

“Improved support for modding was one of the pillars of the design of XCOM 2,” Solomon said. “And a lot of the changes we’ve made to the game are designed to open up more systems to modders. We also plan to offer modding tools and Steam workshop support.”

Solomon went on to reference the success of the modding community surrounding another Firaxis game, Civilization, and a popular mod for XCOM: Enemy Unknown known as Long War.

“Civilization has benefited immensely from a talented and long-standing mod community, and the Long War mod team has done incredible things with our game despite it not being super mod-friendly,” Solomon said. “I’m confident giving the community proper modding tools is going to result in some fantastic mods.”

However, it wasn’t just the idea of making XCOM 2 more user friendly for the modding community that made Firaxis choose to make XCOM 2 a PC exclusive.

“Our first goal is to make a great XCOM game. A game about loss and overcoming obstacles, with intense combat and a strategic component that feeds cleanly into that. We looked at what people were asking for in terms of making XCOM: Enemy Unknown more replayable along with the new elements we wanted, including procedural levels, new skills, new enemies, more customization and modding. When we saw what it meant to implement all of these elements into the game, we knew we had our work cut out for us. Our studio has its most experience building strategy games on PC, and we needed to take advantage of that core expertise and focus on making the very best XCOM we could on the platform we knew the best.”

When asked if monetized mods through Steam will be a feature of XCOM 2, given its support of Steam Workshop, Solomon said, “We can’t confirm any plans for paid mods at this time.”

XCOM 2 launches this November exclusively on PC.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

Crimson Desert: 10 Things Players HATE

Crimson Desert: 10 Things Players HATE

Top 10 NEW Games of April 2026

Top 10 NEW Games of April 2026

10 Recent Games We REGRET We DIDN'T COVER

10 Recent Games We REGRET We DIDN'T COVER

Crimson Desert: 10 MISTAKES YOU SHOULDN'T MAKE

Crimson Desert: 10 MISTAKES YOU SHOULDN'T MAKE

Crimson Desert (console) - Before You Buy

Crimson Desert (console) - Before You Buy

BETHESDA REGRETS ELDER SCROLLS 6, 10 NEW GAMES ANNOUNCED & MORE

BETHESDA REGRETS ELDER SCROLLS 6, 10 NEW GAMES ANNOUNCED & MORE

Crimson Desert: 10 Things The Game DOESN'T TELL YOU

Crimson Desert: 10 Things The Game DOESN'T TELL YOU

Crimson Desert - Before You Buy

Crimson Desert - Before You Buy

What The HELL Is Going On With Nvidia DLSS 5?

What The HELL Is Going On With Nvidia DLSS 5?

Category: UpdatesTag: Firaxis, PC, XCOM 2

Sidebar

Recent Posts

  • Sonic Frontiers: Definitive Edition Gets New Rating In Korea Last Month
  • Tomodachi Life: Living The Dream Welcome Version Demo Arrives Nearly A Month Before Launch
  • Pearl Abyss Shares Back Up After Crimson Desert Is A Certified Blockbuster Hit
  • Rockstar Games Is Making The GTA 6 Mapping Project Impossible – This Is Why
  • Here’s What The Original Sources Are Saying About The GTA 6 Switch 2 Rumor

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme