• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Ghostwire Tokyo Studio Moving Away from Horror

March 24, 2022 by Carley Garcia

Sometimes, you need a fresh start.

The newest Tango Gameworks title Ghostwire Tokyo officially launches tomorrow, March 25. While vastly different from the studio’s previous series The Evil Within, the company’s founder Shinji Mikami is looking to move away from horror, period. In a new interview with Famitsu transcribed by VGC, the former Capcom developer expresses his interest in working on smaller, non-horror experiences.

“I hope to eventually change the image that Tango Gameworks currently has,” Mikami said. “At the moment, we are still seen as a studio that specializes only in survival horror. Of course, it’s nice to have fans think of us as a studio with a reputation for developing survival horror games. But we also want to be viewed as a studio that can create a wider variety of games. We will be releasing more and more new games in the future, starting with Ghostwire: Tokyo, so please give us your support.”

During his time at Capcom, Mikami directed the first installment of the Resident Evil series in 1996, as well as the first Dino Crisis in 1999.

The Tango Gameworks founder was clear in his opinion that Ghostwire Tokyo isn’t a horror game, but rather an arcade-style action-adventure game. (We’ll just ignore the creepy ghosts and monsters).

Mikami surprised fans by announcing that John Johanas, the director of The Evil Within 2, is currently working on a non-horror title. This is the first detail we’ve heard about this mysterious new project.

“John Johanas, who directed the DLC for The Evil Within and The Evil Within 2, is working on a completely new title that is the complete opposite of horror,” Mikami said. “It’s a really good game, so keep your eyes peeled.”

Going forward, it looks like Tango won’t be focused on making big-budget, AAA games either. The biggest reason for this, Mikami says, is the ease of training newbies in smaller teams.

“Although we are a studio that makes games, we also want it to have the aspect of a game school where staff can learn how to make games,” Mikami stated. “We want to make it a place where you can grow as a creator and develop your skills and core while working from the bottom up.”

Ghostwire Tokyo releases tomorrow, March 25, for PC and PlayStation 5. For PC players, the game only clocks in at around 20 GB. Easy.

Source

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

BIGGEST GAME ANNOUNCEMENTS OF 2025

BIGGEST GAME ANNOUNCEMENTS OF 2025

10 Things That Got WORSE Last Year

10 Things That Got WORSE Last Year

20 Best Racing Games That TRULY Test Your Patience

20 Best Racing Games That TRULY Test Your Patience

10 Secret Levels in Games You WEREN'T MEANT TO FIND

10 Secret Levels in Games You WEREN'T MEANT TO FIND

Top 10 NEW Games of 2026 [First Half]

Top 10 NEW Games of 2026 [First Half]

10 WEIRD Gaming Stories of December 2025

10 WEIRD Gaming Stories of December 2025

7 Elaborate Easter Eggs That Took INSANE EFFORT

7 Elaborate Easter Eggs That Took INSANE EFFORT

10 Most UNDERRATED Games of 2025

10 Most UNDERRATED Games of 2025

BEST GAMES OF 2025

BEST GAMES OF 2025

Category: UpdatesTag: Ghostwire Tokyo, Horror, Shinji Mikami, Tango Gameworks

Sidebar

Recent Posts

  • GTA Online: How to Make Passive Income Using the Nightclub
  • GTA Online – How to Sell Businesses
  • Toby Fox Provides Key Deltarune Chapter 5 Update!
  • Okami 2 Gets Teases From Clovers Studio
  • Xbox Game Pass Players Are Losing These 5 Games

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme