• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Minecraft Is A Game Nintendo Should Learn From, Says CEO Iwata

February 24, 2015 by Ryan Parreno

Iwata gives his take on the indie hit and what Nintendo’s own developers should emulate from it.

Nintendo CEO Satoru Iwata’s Q&A from the most recent Nintendo investor’s meeting has been fully translated, and along with it, we now know some more issues the CEO has addressed. Interestingly, to make a point about games, he brought up Minecraft.

Iwata was asked about plans to change the company’s marketing strategy, and the CEO shared a multi-pronged answer. Part of this was pointing out how Nintendo’s games received high critical acclaim, but this did not necessarily lead into sales for many of these games. (He may also be alluding to games from competitors, such as Watch Dogs and Destiny, which received mixed to poor critical reception, but did very well in terms of sales).

On the software developer side, Iwata says he does not think their devs should look to the marketing department, but instead try to improve their own games. Specifically, he wants Nintendo to make games that sell themselves. In his own words, these games:

·         can be communicated to consumers at a glance

·         can be explained to others in a way that is easy to understand

·         it is easy to invite other people to play the game

And this is where he brings up Minecraft. Iwata’s take on Notch’s unexpected hit is that it is a game that a lot of people are playing around the world, it has continued to engage people because of the constant creation of user generated content, and players keep inviting their friends to play.

Iwata also cites Monster Hunter Ultimate 4, and attributes its success partly to its use of wireless multiplayer local play. Iwata plans to make these changes while keeping to limited budgets, and marketing that successfully to consumers.

Do you agree with Iwata’s interpretation of what has made Minecraft successful? What lessons do you think Nintendo should take from the breakout hit? Share your thoughts with us in the comments,

 

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

THIS OPEN WORLD SURVIVAL GAME LOOKS INSANE, HALF LIFE 3 LEAK? & MORE

THIS OPEN WORLD SURVIVAL GAME LOOKS INSANE, HALF LIFE 3 LEAK? & MORE

Top 50 Best PC Games of 2025

Top 50 Best PC Games of 2025

Fallout New Vegas in 2025 is A COMPLETELY DIFFERENT GAME

Fallout New Vegas in 2025 is A COMPLETELY DIFFERENT GAME

The Most Realistic Zombie Game EVER?

The Most Realistic Zombie Game EVER?

10 Upcoming Games That Are Showing TRUE PASSION

10 Upcoming Games That Are Showing TRUE PASSION

20 Games Where You Are NOT THE MAIN CHARACTER

20 Games Where You Are NOT THE MAIN CHARACTER

Terminator 2D NO FATE - Before You Buy

Terminator 2D NO FATE - Before You Buy

BIGGEST Flop of 2025? Call of Duty Apologizes & MORE

BIGGEST Flop of 2025? Call of Duty Apologizes & MORE

10 Brand NEW Games from Game Awards 2025

10 Brand NEW Games from Game Awards 2025

Category: Updates

Sidebar

Recent Posts

  • Will GTA 6 Players Stay Offline Once The Title Comes Out?
  • Is GTA 6 Causing A Lot Of “Frustration” Due To A Lack of Official News?
  • Don’t Bother Waiting For Xbox Wrapped 2025
  • Will GTA 6 Have Chapters To Help Define The Story?
  • Larian Studios Are Even Taking A Beating Over RAM Prices

Copyright © 2025 · Gameranx · All Rights Reserved · Powered by Mai Theme