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Q.U.B.E. Director’s Cut Coming April / May To Consoles, Finally Adding Story Mode

February 22, 2015 by Ryan Parreno

The story was cut to get the game released on time and on budget, but it was all for the best.

Remember Q.U.B.E? Wondering why it hasn’t come out for consoles yet? Now we know that the game is coming very soon.

Q.U.B.E. is a first person puzzle platformer game, often compared to Portal. However, its gameplay is a completely different animal, as you use your ability to manipulate blocks remotely to move up and escape a series of rooms.

The original Q.U.B.E. came out for Windows via Desura on December 2011, and Steam a month later. The game had also come out on Mac, but a promised port on Wii U, that dates back to April 2013, as well as on iOS, PlayStation Network, and Xbox One, have still not arrived. We now know that Q.U.B.E. Director’s Cut is on track for release on April and / or May of this year.

Q.U.B.E has quite the development backstory. The game was originally a student project, that interested people in the Indie Fund enough that they bankrolled work on the game. None of the three students who made the game, Daniel Da Rocha, Jonathan Savery and Dave Hall, learned programming or worked on source code when they developed the game. To get the game released under budget, they had to cut the story, but it was all for the best, as the $ 90,000 funded to them was recouped within four days of the game coming to Steam.

These students, now under Toxic Games, are now wrapping up work on Q.U.B.E. Director’s Cut, which will bundle in the story originally planned for the game, as well as new speedrun trials, a new score, and Oculus Rift support.

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