Obsidian Entertainment’s fantasy role-playing game Pillars of Eternity has been delayed into early 2015 to incorporate feedback taken from players during the game’s beta. It was originally planned for release in late 2014.
Based on feedback derived from playtesters in the game’s Kickstarter beta, changes are being incorporated into the game “to ensure fans absolutely get the best game possible.”
“Since the very beginning of this project we promised our fans and ourselves that we would release this game only when we knew it would be absolutely ready for the best experience possible,” said Obsidian CEO Feargus Urquhart.
“We’re very close to that point, but not quite there yet. The feedback we have received through our playtest process has been invaluable to us. We are coming into the home stretch but are pushing the release out just a bit to make sure we honor that promise we made originally.
Thanks for your patience and support, it will be worth the wait.”
Neither the developer nor its publisher at Paradox were able to provide an exact date for the game’s 2015 release.
For the sake of transparency, I backed the game’s Kickstarter campaign and intend to publish a preview of the game soon. Stay tuned!