• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides
  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Battlefield 3 Classes Fully Detailed: Assault, Engineer, Recon and Support

July 8, 2011 by Ian Miles Cheong

The four playable classes in Battlefield 3 have been fully fleshed out, revealing their armaments and roles in combat.

battlefield 3 classes

The details are out for the four playable classes in DICE's upcoming Battlefield 3. The classes, listed as Assault, Engineer, Recon, and Support look a lot like their previous incarnations in Bad Company 2, but a fair bit about them has changed.

Notably, the Assault class, typically armed with an assault rifle and a pair of grenades, will pack a pair of defibrillators and a med-kit to aid wounded and dying—but not dead—players.

Engineers will equip a tool allowing them to restore vehicles. Much like their counterpart in BFBC2, they will also be armed with RPGs to take down enemy vehicles in addition to carbine weapons. Additionally, the Engineer class has the ability to construct makeshift facades for players to take cover in.

The Recon class returns with his sniper rifle, but improvements have been granted to the class to make it more team oriented, with the addition of "several completely new teamplay oriented gadgets." There will be no roost of snipers perched upon the hills as their team loses in Battlefield 3.

Finally, the Support class will be given a fully fleshed out combat role thanks to the addition of bipods. Armed with an LMG, playing the Support class will be quite unlike the run-and-gun gameplay of the Assault. Instead, players will have to equip their bipod to lay down a base of suppressive fire, deployable anywhere by zooming with the LMG when prone, standing or kneeling in front of suitable supports.

Suppressive Fire is an all new in-game mechanic that will show incoming fire as a graphical blur, indicating that players shouldn't get out of cover.

"Supported shooting with Bipods and Suppressive Fire finally allows us to achieve an obvious difference between Assault and Support, since the heavy LMGs are not terribly mobile," says DICE's Alan Kertz. "When deployed with a Bipod, they become an incredibly powerful force. Suppressive Fire forces the enemy to keep their head down and lets the Support gunner pin his enemies in place so teammates can flank."

Battlefield 3 is set for an October release on the PC, Xbox 360 and PlayStation 3.

Source

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

The Story Behind 2025's Biggest Gaming Disaster

The Story Behind 2025's Biggest Gaming Disaster

10 Most BADASS Video Game Weapons of All Time

10 Most BADASS Video Game Weapons of All Time

10 Things Developers REGRETTED Adding To BIG GAMES

10 Things Developers REGRETTED Adding To BIG GAMES

20 Games That HUMILIATE You For Playing BADLY

20 Games That HUMILIATE You For Playing BADLY

EA SETS INSANE TARGET FOR BATTLEFIELD 6, SUBNAUTICA 2 IN TROUBLE & MORE

EA SETS INSANE TARGET FOR BATTLEFIELD 6, SUBNAUTICA 2 IN TROUBLE & MORE

10 Best Games Where The STORY SUCKS

10 Best Games Where The STORY SUCKS

Tony Hawk's Pro Skater 3 + 4 - Before You Buy

Tony Hawk's Pro Skater 3 + 4 - Before You Buy

10 Recent UNLOCKABLES That Pushed Players To Their LIMITS

10 Recent UNLOCKABLES That Pushed Players To Their LIMITS

10 Games That Turned Into MICROTRANSACTION HELLS

10 Games That Turned Into MICROTRANSACTION HELLS

Category: Updates

Sidebar

Recent Posts

  • The Legend Of Zelda Movie Has Cast Their Link And Zelda
  • Steam’s New Rules Raises Alarms On Banks & Payment Companies Potentially Censoring Games Like Stellar Blade
  • Splitgate 2’s Mistakes Go Beyond Summer Game Fest, To The $ 400,000 They Spent On Content Creators
  • IO Interactive Claims It Will Be “Quite Easy” To Bring 007 First Light To The Switch 2, Thanks To Their Glacier Engine
  • Rumor: Fired Subnautica 2 Heads Did Not Work On The Game “Day-To-Day” Because They Trusted The Team To Be On Their Own

Copyright © 2025 · Gameranx · All Rights Reserved · Powered by Mai Theme