• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides
  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Panic Button Reveals Why Doom Eternal FPS Was Capped During Cutscenes 

February 15, 2021 by Dennis Patrick

Did you notice the FPS cap?

When it comes to ports for the Nintendo Switch, there’s a real gem of a studio that’s delivered some great content. Panic Button is a studio located in Austin Texas and they’ve been around delivering ports for video game consoles for years. However, the studio found a knack for delivering some solid video game ports for the Nintendo Switch specifically which is great for them. Nintendo Switch is a massively popular hybrid console and the platform opens up the ability for third-party studios to deliver games for players that are more on the go or simply only have a Nintendo Switch console.

This studio has delivered some hits as mentioned. We’ve seen ports come out into the marketplace such as Wolfenstein II: The New Colossus, Warframe, Subnautica, and Doom. Speaking of Doom, the studio delivered the latest installment for the franchise on the Nintendo Switch platform as well, Doom Eternal. However, if you played Doom Eternal on the Nintendo Switch platform then you might have noticed that the cutscenes had a capped FPS.

Recently, the lead engineer for Panic Button revealed during an interview with Digital Foundry that they opted to keep a low framerate for a particular reason. While the Nintendo Switch is not as powerful, several games were able to get ported with the studio to make some adjustments. However, for cutscenes, the lead engineer, Travis Archer, noted that these moments are sometimes the most graphical intensive parts of games. 

To keep the same really big moments for these games which can include the likes of dynamic lights, shadows, and animated complex geometry, the studio opted to keep these graphically pleasing moments which resulted in the low FPS. However, it does look like there are some adjustments planned which will help players out. Still, for these big video game titles, it’s an impressive feat to see those titles hit the Nintendo Switch platform in general. For now, if you have yet to play Doom Eternal, you can watch our Before You Buy coverage featured down below.

Source: Nintendo Link

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

The Story Behind 2025's Biggest Gaming Disaster

The Story Behind 2025's Biggest Gaming Disaster

10 Most BADASS Video Game Weapons of All Time

10 Most BADASS Video Game Weapons of All Time

10 Things Developers REGRETTED Adding To BIG GAMES

10 Things Developers REGRETTED Adding To BIG GAMES

20 Games That HUMILIATE You For Playing BADLY

20 Games That HUMILIATE You For Playing BADLY

EA SETS INSANE TARGET FOR BATTLEFIELD 6, SUBNAUTICA 2 IN TROUBLE & MORE

EA SETS INSANE TARGET FOR BATTLEFIELD 6, SUBNAUTICA 2 IN TROUBLE & MORE

10 Best Games Where The STORY SUCKS

10 Best Games Where The STORY SUCKS

Tony Hawk's Pro Skater 3 + 4 - Before You Buy

Tony Hawk's Pro Skater 3 + 4 - Before You Buy

10 Recent UNLOCKABLES That Pushed Players To Their LIMITS

10 Recent UNLOCKABLES That Pushed Players To Their LIMITS

10 Games That Turned Into MICROTRANSACTION HELLS

10 Games That Turned Into MICROTRANSACTION HELLS

Category: UpdatesTag: DOOM Eternal, Nintendo, Nintendo Switch, panic button

Sidebar

Recent Posts

  • Krafton Is Giving The Subnautica 2 Devs Advance Bonuses And Will Let Them Earn Earmarked $ 25 Million Later
  • Ready Or Not: Can You Run?
  • Ready Or Not: What Is the Best Assault Rifle?
  • Stranger Things, Squid Game, Twilight & More Officially Coming To Roblox
  • Complete Life is Strange Box Set Collection Announced For The PS5

Copyright © 2025 · Gameranx · All Rights Reserved · Powered by Mai Theme